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Guild
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@@ -36,10 +36,8 @@ namespace LuaGuild
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});
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});
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#else
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#else
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{
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{
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#ifdef TRINITY
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#if defined TRINITY || AZEROTHCORE
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std::shared_lock<std::shared_mutex> lock(*HashMapHolder<Player>::GetLock());
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std::shared_lock<std::shared_mutex> lock(*HashMapHolder<Player>::GetLock());
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#elif defined(AZEROTHCORE)
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ACORE_READ_GUARD(HashMapHolder<Player>::LockType, *HashMapHolder<Player>::GetLock());
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#else
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#else
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HashMapHolder<Player>::ReadGuard g(HashMapHolder<Player>::GetLock());
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HashMapHolder<Player>::ReadGuard g(HashMapHolder<Player>::GetLock());
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#endif
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#endif
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