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https://github.com/azerothcore/mod-ale
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feat: add PLAYER_EVENT_ON_CAN_SEND_MAIL (#85)
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@@ -761,6 +761,11 @@ public:
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{
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return sEluna->OnCanInitTrade(player, target);
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}
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bool CanSendMail(Player* player, ObjectGuid receiverGuid, ObjectGuid mailbox, std::string& subject, std::string& body, uint32 money, uint32 cod, Item* item) override
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{
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return sEluna->OnCanSendMail(player, receiverGuid, mailbox, subject, body, money, cod, item);
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}
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};
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class Eluna_ServerScript : public ServerScript
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@@ -721,6 +721,7 @@ namespace LuaGlobalFunctions
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* PLAYER_EVENT_ON_FFAPVP_CHANGE = 46, // (event, player, hasFfaPvp)
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* PLAYER_EVENT_ON_UPDATE_AREA = 47, // (event, player, oldArea, newArea)
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* PLAYER_EVENT_ON_CAN_INIT_TRADE = 48, // (event, player, target) - Can return false to prevent the trade
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* PLAYER_EVENT_ON_CAN_SEND_MAIL = 49, // (event, player, receiverGuid, mailbox, subject, body, money, cod, item) - Can return false to prevent sending the mail
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* };
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* </pre>
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*
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@@ -210,6 +210,7 @@ namespace Hooks
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PLAYER_EVENT_ON_FFAPVP_CHANGE = 46, // (event, player, hasFfaPvp)
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PLAYER_EVENT_ON_UPDATE_AREA = 47, // (event, player, oldArea, newArea)
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PLAYER_EVENT_ON_CAN_INIT_TRADE = 48, // (event, player, target) - Can return false to prevent the trade
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PLAYER_EVENT_ON_CAN_SEND_MAIL = 49, // (event, player, receiverGuid, mailbox, subject, body, money, cod, item) - Can return false to prevent sending the mail
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PLAYER_EVENT_COUNT
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};
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@@ -477,6 +477,7 @@ public:
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void OnAchiComplete(Player* player, AchievementEntry const* achievement);
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void OnFfaPvpStateUpdate(Player* player, bool hasFfaPvp);
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bool OnCanInitTrade(Player* player, Player* target);
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bool OnCanSendMail(Player* player, ObjectGuid receiverGuid, ObjectGuid mailbox, std::string& subject, std::string& body, uint32 money, uint32 cod, Item* item);
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#ifndef CLASSIC
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#ifndef TBC
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@@ -599,3 +599,17 @@ bool Eluna::OnCanInitTrade(Player* player, Player* target)
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Push(target);
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return CallAllFunctionsBool(PlayerEventBindings, key);
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}
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bool Eluna::OnCanSendMail(Player* player, ObjectGuid receiverGuid, ObjectGuid mailbox, std::string& subject, std::string& body, uint32 money, uint32 cod, Item* item)
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{
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START_HOOK_WITH_RETVAL(PLAYER_EVENT_ON_CAN_SEND_MAIL, true);
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Push(player);
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Push(receiverGuid);
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Push(mailbox);
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Push(subject);
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Push(body);
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Push(money);
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Push(cod);
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Push(item);
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return CallAllFunctionsBool(PlayerEventBindings, key);
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}
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