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feat(GroupMethods): Expose IsLFGGroup()
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@@ -39,6 +39,7 @@ namespace LuaGroup
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/**
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/**
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* Returns 'true' if the [Player] is in a LFG group
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* Returns 'true' if the [Player] is in a LFG group
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*
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*
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* @param ObjectGuid guid : guid of a possible player
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* @return bool isLFGGroup
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* @return bool isLFGGroup
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*/
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*/
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int IsLFGGroup(lua_State* L, Group* group)
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int IsLFGGroup(lua_State* L, Group* group)
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