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Add SetAchievement to Eluna
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@@ -600,6 +600,7 @@ ElunaRegister<Player> PlayerMethods[] =
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// {"HasPendingBind", &LuaPlayer::HasPendingBind}, // :HasPendingBind() - UNDOCUMENTED - Returns true if the player has a pending instance bind
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#if (!defined(TBC) && !defined(CLASSIC))
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{ "HasAchieved", &LuaPlayer::HasAchieved },
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{ "SetAchievement", &LuaPlayer::SetAchievement },
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#endif
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{ "CanUninviteFromGroup", &LuaPlayer::CanUninviteFromGroup },
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{ "IsRested", &LuaPlayer::IsRested },
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