diff --git a/src/LuaEngine/MapMethods.h b/src/LuaEngine/MapMethods.h index 8ab49fd..aa85ecc 100644 --- a/src/LuaEngine/MapMethods.h +++ b/src/LuaEngine/MapMethods.h @@ -204,7 +204,7 @@ namespace LuaMap * Returns a [WorldObject] by its GUID from the map if it is spawned. * * @param ObjectGuid guid - * @return WorldObject object + * @return [WorldObject] object */ int GetWorldObject(lua_State* L, Map* map) { diff --git a/src/LuaEngine/PlayerMethods.h b/src/LuaEngine/PlayerMethods.h index 4f06379..3cd0666 100644 --- a/src/LuaEngine/PlayerMethods.h +++ b/src/LuaEngine/PlayerMethods.h @@ -1416,7 +1416,7 @@ namespace LuaPlayer /** * Returns the database textID of the [WorldObject]'s gossip header text for the [Player] * - * @param WorldObject object + * @param [WorldObject] object * @return uint32 textId : key to npc_text database table */ int GetGossipTextId(lua_State* L, Player* player)