mirror of
https://github.com/azerothcore/mod-ale
synced 2025-11-29 15:38:17 +08:00
feat: Add Specialization Check Methods to Player (#163)
This commit is contained in:
@@ -593,6 +593,10 @@ ElunaRegister<Player> PlayerMethods[] =
|
||||
#endif
|
||||
|
||||
// Boolean
|
||||
{ "HasTankSpec", &LuaPlayer::HasTankSpec },
|
||||
{ "HasMeleeSpec", &LuaPlayer::HasMeleeSpec },
|
||||
{ "HasCasterSpec", &LuaPlayer::HasCasterSpec },
|
||||
{ "HasHealSpec", &LuaPlayer::HasHealSpec },
|
||||
{ "IsInGroup", &LuaPlayer::IsInGroup },
|
||||
{ "IsInGuild", &LuaPlayer::IsInGuild },
|
||||
{ "IsGM", &LuaPlayer::IsGM },
|
||||
|
||||
@@ -405,6 +405,50 @@ namespace LuaPlayer
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Returns `true` if the [Player] has a Tank Specialization, `false` otherwise.
|
||||
*
|
||||
* @return bool HasTankSpec
|
||||
*/
|
||||
int HasTankSpec(lua_State* L, Player* player)
|
||||
{
|
||||
Eluna::Push(L, player->HasTankSpec());
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns `true` if the [Player] has a Melee Specialization, `false` otherwise.
|
||||
*
|
||||
* @return bool HasMeleeSpec
|
||||
*/
|
||||
int HasMeleeSpec(lua_State* L, Player* player)
|
||||
{
|
||||
Eluna::Push(L, player->HasMeleeSpec());
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns `true` if the [Player] has a Caster Specialization, `false` otherwise.
|
||||
*
|
||||
* @return bool HasCasterSpec
|
||||
*/
|
||||
int HasCasterSpec(lua_State* L, Player* player)
|
||||
{
|
||||
Eluna::Push(L, player->HasCasterSpec());
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns `true` if the [Player] has a Heal Specialization, `false` otherwise.
|
||||
*
|
||||
* @return bool HasHealSpec
|
||||
*/
|
||||
int HasHealSpec(lua_State* L, Player* player)
|
||||
{
|
||||
Eluna::Push(L, player->HasHealSpec());
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns `true` if the [Player] is in a [Group], `false` otherwise.
|
||||
*
|
||||
|
||||
Reference in New Issue
Block a user