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Merge pull request #139 from ElunaLuaEngine/weather_changes
Remove Weather functions and type, add Map:SetWeather
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@@ -412,7 +412,7 @@ public:
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bool OnAreaTrigger(Player* pPlayer, AreaTriggerEntry const* pTrigger);
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/* Weather */
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void OnChange(Weather* weather, WeatherState state, float grade);
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void OnChange(Weather* weather, uint32 zone, WeatherState state, float grade);
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/* Auction House */
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void OnAdd(AuctionHouseObject* auctionHouse);
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