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Fix linux warnings Implement #72
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@@ -97,7 +97,7 @@ namespace LuaGameObject
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}
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/* OTHER */
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int SaveToDB(lua_State* L, GameObject* go)
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int SaveToDB(lua_State* /*L*/, GameObject* go)
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{
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go->SaveToDB();
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return 0;
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@@ -133,7 +133,7 @@ namespace LuaGameObject
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return 0;
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}
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int RemoveEvents(lua_State* L, GameObject* go)
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int RemoveEvents(lua_State* /*L*/, GameObject* go)
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{
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sEluna->m_EventMgr->RemoveEvents(&go->m_Events);
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return 0;
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