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Add missing argument
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@@ -966,7 +966,7 @@ namespace LuaWorldObject
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float distance = Eluna::CHECKVAL<float>(L, 3);
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float distance = Eluna::CHECKVAL<float>(L, 3);
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bool is3D = Eluna::CHECKVAL<bool>(L, 4, true);
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bool is3D = Eluna::CHECKVAL<bool>(L, 4, true);
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Eluna::Push(L, obj->IsWithinDistInMap(target, distance));
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Eluna::Push(L, obj->IsWithinDistInMap(target, distance, is3D));
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return 1;
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return 1;
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}
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}
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