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Update CreatureMethods.h
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@@ -27,7 +27,7 @@ namespace LuaCreature
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#elif defined(TRINITY)
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#elif defined(TRINITY)
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Eluna::Push(L, creature->CanRegenerateHealth());
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Eluna::Push(L, creature->CanRegenerateHealth());
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#else
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#else
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Eluna::Push(L, creature->IsRegeneratingHealth());
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Eluna::Push(L, creature->IsRegeneratingHealth());
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#endif
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#endif
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return 1;
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return 1;
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}
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}
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