fix some compiler warnings about unused variables, part 2

This commit is contained in:
Stoabrogga
2019-04-05 08:52:16 +00:00
parent 3042fd8f07
commit 5d057b01eb
3 changed files with 4 additions and 4 deletions

View File

@@ -593,7 +593,7 @@ namespace LuaCreature
else
Eluna::Push(L, 0);
#elif AZEROTHCORE
if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell))
if (sSpellMgr->GetSpellInfo(spell))
Eluna::Push(L, creature->GetSpellCooldown(spell));
else
Eluna::Push(L, 0);

View File

@@ -135,7 +135,7 @@ namespace LuaGroup
return 1;
}
if (Group* invitedgroup = player->GetGroupInvite())
if (player->GetGroupInvite())
player->UninviteFromGroup();
#if defined TRINITY || AZEROTHCORE

View File

@@ -3986,9 +3986,9 @@ namespace LuaPlayer
if (player->GetGroup() || invited->GetGroup())
return 0;
if (Group* invitedgroup = player->GetGroupInvite())
if (player->GetGroupInvite())
player->UninviteFromGroup();
if (Group* invitedgroup = invited->GetGroupInvite())
if (invited->GetGroupInvite())
invited->UninviteFromGroup();
// Try create new group