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feat: expose OnPlayerUpdateArea() (#65)
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@@ -469,6 +469,7 @@ public:
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void OnDelete(uint32 guid);
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void OnSave(Player* pPlayer);
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void OnBindToInstance(Player* pPlayer, Difficulty difficulty, uint32 mapid, bool permanent);
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void OnUpdateArea(Player* pPlayer, uint32 oldArea, uint32 newArea);
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void OnUpdateZone(Player* pPlayer, uint32 newZone, uint32 newArea);
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void OnMapChanged(Player* pPlayer);
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void HandleGossipSelectOption(Player* pPlayer, uint32 menuId, uint32 sender, uint32 action, const std::string& code);
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