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Updated GetAITarget documentation with target types
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@@ -634,6 +634,17 @@ namespace LuaCreature
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* Returns a target from the [Creature]'s threat list based on the
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* Returns a target from the [Creature]'s threat list based on the
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* supplied arguments.
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* supplied arguments.
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*
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*
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* <pre>
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* enum SelectAggroTarget
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* {
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* SELECT_TARGET_RANDOM = 0, //Just selects a random target
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* SELECT_TARGET_TOPAGGRO, //Selects targes from top aggro to bottom
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* SELECT_TARGET_BOTTOMAGGRO, //Selects targets from bottom aggro to top
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* SELECT_TARGET_NEAREST,
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* SELECT_TARGET_FARTHEST
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* };
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* </pre>
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*
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* For example, if you wanted to select the third-farthest [Player]
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* For example, if you wanted to select the third-farthest [Player]
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* within 50 yards that has the [Aura] "Corrupted Blood" (ID 24328),
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* within 50 yards that has the [Aura] "Corrupted Blood" (ID 24328),
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* you could use this function like so:
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* you could use this function like so:
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