mirror of
https://github.com/azerothcore/mod-ale
synced 2025-11-29 15:38:17 +08:00
Change AH hooks to work with TC
This commit is contained in:
@@ -87,6 +87,7 @@ typedef Opcodes OpcodesList;
|
||||
#define eGuildMgr (sGuildMgr)
|
||||
#define eObjectMgr (sObjectMgr)
|
||||
#define eAccountMgr (sAccountMgr)
|
||||
#define eAuctionMgr (sAuctionMgr)
|
||||
#define eObjectAccessor (sObjectAccessor)
|
||||
#define REGEN_TIME_FULL
|
||||
typedef ThreatContainer::StorageType ThreatList;
|
||||
@@ -103,6 +104,7 @@ typedef ThreatContainer::StorageType ThreatList;
|
||||
#define eGuildMgr (&sGuildMgr)
|
||||
#define eObjectMgr (&sObjectMgr)
|
||||
#define eAccountMgr (&sAccountMgr)
|
||||
#define eAuctionMgr (&sAuctionMgr)
|
||||
#define eObjectAccessor (&sObjectAccessor)
|
||||
#define SERVER_MSG_STRING SERVER_MSG_CUSTOM
|
||||
#define TOTAL_LOCALES MAX_LOCALE
|
||||
|
||||
8
Hooks.h
8
Hooks.h
@@ -136,10 +136,10 @@ namespace Hooks
|
||||
WEATHER_EVENT_ON_CHANGE = 25, // (event, zoneId, state, grade)
|
||||
|
||||
// Auction house
|
||||
AUCTION_EVENT_ON_ADD = 26, // (event, auctionHouseEntry, player, item, bid, buyout, etime)
|
||||
AUCTION_EVENT_ON_REMOVE = 27, // (event, auctionHouseEntry, player, item)
|
||||
AUCTION_EVENT_ON_SUCCESSFUL = 28, // (event, auctionHouseEntry) // Not Implemented
|
||||
AUCTION_EVENT_ON_EXPIRE = 29, // (event, auctionHouseEntry) // Not Implemented
|
||||
AUCTION_EVENT_ON_ADD = 26, // (event, auctionId, owner, item, expireTime, buyout, startBid, currentBid, bidderGUIDLow)
|
||||
AUCTION_EVENT_ON_REMOVE = 27, // (event, auctionId, owner, item, expireTime, buyout, startBid, currentBid, bidderGUIDLow)
|
||||
AUCTION_EVENT_ON_SUCCESSFUL = 28, // (event, auctionId, owner, item, expireTime, buyout, startBid, currentBid, bidderGUIDLow)
|
||||
AUCTION_EVENT_ON_EXPIRE = 29, // (event, auctionId, owner, item, expireTime, buyout, startBid, currentBid, bidderGUIDLow)
|
||||
|
||||
// AddOns
|
||||
ADDON_EVENT_ON_MESSAGE = 30, // (event, sender, type, prefix, msg, target) - target can be nil/whisper_target/guild/group/channel. Can return false
|
||||
|
||||
@@ -41,6 +41,7 @@ typedef int Difficulty;
|
||||
|
||||
struct AreaTriggerEntry;
|
||||
class AuctionHouseObject;
|
||||
struct AuctionEntry;
|
||||
#ifdef TRINITY
|
||||
class Battleground;
|
||||
typedef Battleground BattleGround;
|
||||
@@ -442,10 +443,10 @@ public:
|
||||
void OnChange(Weather* weather, uint32 zone, WeatherState state, float grade);
|
||||
|
||||
/* Auction House */
|
||||
void OnAdd(AuctionHouseEntry const* auctionHouseEntry, Player* pPlayer, Item* pItem, uint32 bid, uint32 buyout, uint32 etime);
|
||||
void OnRemove(AuctionHouseEntry const* auctionHouseEntry, Player* pPlayer, Item* pItem);
|
||||
void OnSuccessful(AuctionHouseEntry const* auctionHouseEntry);
|
||||
void OnExpire(AuctionHouseEntry const* auctionHouseEntry);
|
||||
void OnAdd(AuctionHouseObject* ah, AuctionEntry* entry);
|
||||
void OnRemove(AuctionHouseObject* ah, AuctionEntry* entry);
|
||||
void OnSuccessful(AuctionHouseObject* ah, AuctionEntry* entry);
|
||||
void OnExpire(AuctionHouseObject* ah, AuctionEntry* entry);
|
||||
|
||||
/* Guild */
|
||||
void OnAddMember(Guild* guild, Player* player, uint32 plRank);
|
||||
|
||||
@@ -82,50 +82,95 @@ void Eluna::OnChange(Weather* weather, uint32 zone, WeatherState state, float gr
|
||||
}
|
||||
|
||||
// Auction House
|
||||
void Eluna::OnAdd(AuctionHouseEntry const* auctionHouseEntry, Player* pPlayer, Item* pItem, uint32 bid, uint32 buyout, uint32 etime)
|
||||
void Eluna::OnAdd(AuctionHouseObject* /*ah*/, AuctionEntry* entry)
|
||||
{
|
||||
if (!ServerEventBindings->HasEvents(AUCTION_EVENT_ON_ADD))
|
||||
return;
|
||||
|
||||
Player* owner = eObjectAccessor->FindPlayer(MAKE_NEW_GUID(entry->owner, 0, HIGHGUID_PLAYER));
|
||||
Item* item = eAuctionMgr->GetAItem(entry->itemGUIDLow);
|
||||
|
||||
if (!owner || !item)
|
||||
return;
|
||||
|
||||
LOCK_ELUNA;
|
||||
Push(auctionHouseEntry);
|
||||
Push(pPlayer);
|
||||
Push(pItem);
|
||||
Push(bid);
|
||||
Push(buyout);
|
||||
Push(etime);
|
||||
Push(entry->Id);
|
||||
Push(owner);
|
||||
Push(item);
|
||||
Push(entry->expire_time);
|
||||
Push(entry->buyout);
|
||||
Push(entry->startbid);
|
||||
Push(entry->bid);
|
||||
Push(entry->bidder);
|
||||
CallAllFunctions(ServerEventBindings, AUCTION_EVENT_ON_ADD);
|
||||
}
|
||||
|
||||
void Eluna::OnRemove(AuctionHouseEntry const* auctionHouseEntry, Player* pPlayer, Item* pItem)
|
||||
void Eluna::OnRemove(AuctionHouseObject* /*ah*/, AuctionEntry* entry)
|
||||
{
|
||||
if (!ServerEventBindings->HasEvents(AUCTION_EVENT_ON_REMOVE))
|
||||
return;
|
||||
|
||||
Player* owner = eObjectAccessor->FindPlayer(MAKE_NEW_GUID(entry->owner, 0, HIGHGUID_PLAYER));
|
||||
Item* item = eAuctionMgr->GetAItem(entry->itemGUIDLow);
|
||||
|
||||
if (!owner || !item)
|
||||
return;
|
||||
|
||||
LOCK_ELUNA;
|
||||
Push(auctionHouseEntry);
|
||||
Push(pPlayer);
|
||||
Push(pItem);
|
||||
Push(entry->Id);
|
||||
Push(owner);
|
||||
Push(item);
|
||||
Push(entry->expire_time);
|
||||
Push(entry->buyout);
|
||||
Push(entry->startbid);
|
||||
Push(entry->bid);
|
||||
Push(entry->bidder);
|
||||
CallAllFunctions(ServerEventBindings, AUCTION_EVENT_ON_REMOVE);
|
||||
}
|
||||
|
||||
void Eluna::OnSuccessful(AuctionHouseEntry const* auctionHouseEntry)
|
||||
void Eluna::OnSuccessful(AuctionHouseObject* /*ah*/, AuctionEntry* entry)
|
||||
{
|
||||
if (!ServerEventBindings->HasEvents(AUCTION_EVENT_ON_SUCCESSFUL))
|
||||
return;
|
||||
|
||||
Player* owner = eObjectAccessor->FindPlayer(MAKE_NEW_GUID(entry->owner, 0, HIGHGUID_PLAYER));
|
||||
Item* item = eAuctionMgr->GetAItem(entry->itemGUIDLow);
|
||||
|
||||
if (!owner || !item)
|
||||
return;
|
||||
|
||||
LOCK_ELUNA;
|
||||
Push(auctionHouseEntry);
|
||||
Push(entry->Id);
|
||||
Push(owner);
|
||||
Push(item);
|
||||
Push(entry->expire_time);
|
||||
Push(entry->buyout);
|
||||
Push(entry->startbid);
|
||||
Push(entry->bid);
|
||||
Push(entry->bidder);
|
||||
CallAllFunctions(ServerEventBindings, AUCTION_EVENT_ON_SUCCESSFUL);
|
||||
}
|
||||
|
||||
void Eluna::OnExpire(AuctionHouseEntry const* auctionHouseEntry)
|
||||
void Eluna::OnExpire(AuctionHouseObject* /*ah*/, AuctionEntry* entry)
|
||||
{
|
||||
if (!ServerEventBindings->HasEvents(AUCTION_EVENT_ON_EXPIRE))
|
||||
return;
|
||||
|
||||
Player* owner = eObjectAccessor->FindPlayer(MAKE_NEW_GUID(entry->owner, 0, HIGHGUID_PLAYER));
|
||||
Item* item = eAuctionMgr->GetAItem(entry->itemGUIDLow);
|
||||
|
||||
if (!owner || !item)
|
||||
return;
|
||||
|
||||
LOCK_ELUNA;
|
||||
Push(auctionHouseEntry);
|
||||
Push(entry->Id);
|
||||
Push(owner);
|
||||
Push(item);
|
||||
Push(entry->expire_time);
|
||||
Push(entry->buyout);
|
||||
Push(entry->startbid);
|
||||
Push(entry->bid);
|
||||
Push(entry->bidder);
|
||||
CallAllFunctions(ServerEventBindings, AUCTION_EVENT_ON_EXPIRE);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user