diff --git a/src/LuaEngine/CMakeLists.txt b/src/LuaEngine/CMakeLists.txt deleted file mode 100644 index 39483d6..0000000 --- a/src/LuaEngine/CMakeLists.txt +++ /dev/null @@ -1,80 +0,0 @@ -# -# Copyright (C) 2010 - 2016 Eluna Lua Engine -# This program is free software licensed under GPL version 3 -# Please see the included DOCS/LICENSE.md for more information -# - -if( ${CMAKE_PROJECT_NAME} STREQUAL "MaNGOS" ) - - if ( USE_COREPCH ) - include_directories(${CMAKE_CURRENT_BINARY_DIR}) - include_directories(${CMAKE_SOURCE_DIR}) - endif () - - # Iterates through all the source files and adds them to the solution - file(GLOB sources_localdir *.cpp *.h) - - # Adds all the method headers to its own source group - file(GLOB method_headers *Methods.h) - source_group("Methods" FILES ${method_headers}) - - set(LuaEngine_STAT_SRCS - ${LuaEngine_STAT_SRCS} - ${sources_localdir} - ) - - include_directories( - ${CMAKE_SOURCE_DIR}/dep/zlib - ${CMAKE_SOURCE_DIR}/dep/lualib - ${CMAKE_BINARY_DIR} - ${ACE_INCLUDE_DIR} - ${MYSQL_INCLUDE_DIR} - ${OPENSSL_INCLUDE_DIR} - ) - - add_library(LuaEngine STATIC - ${LuaEngine_STAT_SRCS} - ${game_STAT_SRCS} - ${game_STAT_PCH_SRC} - ) - - include_directories( - ${CMAKE_SOURCE_DIR}/dep/g3dlite - ${CMAKE_SOURCE_DIR}/src/shared - ${CMAKE_SOURCE_DIR}/src/shared/Common - ${CMAKE_SOURCE_DIR}/src/shared/Utilities - ${CMAKE_SOURCE_DIR}/src/shared/Log - ${CMAKE_SOURCE_DIR}/src/shared/DataStores - ${CMAKE_SOURCE_DIR}/src/shared/Threading - ${CMAKE_SOURCE_DIR}/src/framework - ${CMAKE_SOURCE_DIR}/src/framework/Platform - ${CMAKE_SOURCE_DIR}/src/game/BattleGround - ${CMAKE_SOURCE_DIR}/src/game/Server - ${CMAKE_SOURCE_DIR}/src/game/vmap - ${CMAKE_SOURCE_DIR}/src/game/Maps - ${CMAKE_SOURCE_DIR}/src/game/MotionGenerators - ${CMAKE_SOURCE_DIR}/src/game/Tools - ${CMAKE_SOURCE_DIR}/src/game/References - ${CMAKE_SOURCE_DIR}/src/game/WorldHandlers - ${CMAKE_SOURCE_DIR}/src/game/Object - ) - - if( WIN32 ) - if ( MSVC ) - add_custom_command(TARGET LuaEngine - POST_BUILD - COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_BINARY_DIR}/bin/$(ConfigurationName)/lua_scripts/extensions/" - COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_CURRENT_SOURCE_DIR}/extensions" "${CMAKE_BINARY_DIR}/bin/$(ConfigurationName)/lua_scripts/extensions/" - ) - elseif ( MINGW ) - add_custom_command(TARGET LuaEngine - POST_BUILD - COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_BINARY_DIR}/bin/lua_scripts/extensions/" - COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_CURRENT_SOURCE_DIR}/extensions" "${CMAKE_BINARY_DIR}/bin/ua_scripts/extensions/" - ) - endif() - endif() - - install(DIRECTORY extensions DESTINATION "${BIN_DIR}/lua_scripts/") - -endif()