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add player and item to auctionshouse hooks, not sure is better move back to player events ?
Signed-off-by: Salja <salja8840@gmail.com>
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@@ -442,8 +442,8 @@ public:
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void OnChange(Weather* weather, uint32 zone, WeatherState state, float grade);
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/* Auction House */
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void OnAdd(AuctionHouseObject* auctionHouse);
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void OnRemove(AuctionHouseObject* auctionHouse);
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void OnAdd(AuctionHouseObject* auctionHouse, Player* pPlayer, Item* pItem);
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void OnRemove(AuctionHouseObject* auctionHouse, Player* pPlayer, Item* pItem);
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void OnSuccessful(AuctionHouseObject* auctionHouse);
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void OnExpire(AuctionHouseObject* auctionHouse);
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