mirror of
https://github.com/azerothcore/mod-ale
synced 2025-11-29 15:38:17 +08:00
Merge new_bindings, closes #151
Refer to 6194ddb43c for new C++11 required changes for mangos based cores
This commit is contained in:
329
ServerHooks.cpp
329
ServerHooks.cpp
@@ -4,19 +4,54 @@
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* Please see the included DOCS/LICENSE.md for more information
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*/
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#ifndef _SERVER_HOOKS_H
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#define _SERVER_HOOKS_H
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#include "Hooks.h"
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#include "HookHelpers.h"
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#include "LuaEngine.h"
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#include "ElunaBinding.h"
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#include "BindingMap.h"
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#include "ElunaEventMgr.h"
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#include "ElunaIncludes.h"
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#include "ElunaTemplate.h"
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using namespace Hooks;
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#define START_HOOK(EVENT) \
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if (!IsEnabled())\
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return;\
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auto key = EventKey<ServerEvents>(EVENT);\
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if (!ServerEventBindings->HasBindingsFor(key))\
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return;\
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LOCK_ELUNA
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#define START_HOOK_WITH_RETVAL(EVENT, RETVAL) \
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if (!IsEnabled())\
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return RETVAL;\
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auto key = EventKey<ServerEvents>(EVENT);\
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if (!ServerEventBindings->HasBindingsFor(key))\
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return RETVAL;\
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LOCK_ELUNA
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bool Eluna::OnAddonMessage(Player* sender, uint32 type, std::string& msg, Player* receiver, Guild* guild, Group* group, Channel* channel)
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{
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START_HOOK_WITH_RETVAL(ADDON_EVENT_ON_MESSAGE, true);
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Push(sender);
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Push(type);
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const char* c_msg = msg.c_str();
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Push(strtok((char*)c_msg, "\t")); // prefix
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Push(strtok(NULL, "")); // msg
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if (receiver)
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Push(receiver);
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else if (guild)
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Push(guild);
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else if (group)
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Push(group);
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else if (channel)
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Push(channel->GetChannelId());
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else
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Push();
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return CallAllFunctionsBool(ServerEventBindings, key, true);
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}
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void Eluna::OnTimedEvent(int funcRef, uint32 delay, uint32 calls, WorldObject* obj)
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{
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LOCK_ELUNA;
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@@ -40,53 +75,38 @@ void Eluna::OnTimedEvent(int funcRef, uint32 delay, uint32 calls, WorldObject* o
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void Eluna::OnLuaStateClose()
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{
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if (!ServerEventBindings->HasEvents(ELUNA_EVENT_ON_LUA_STATE_CLOSE))
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return;
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LOCK_ELUNA;
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CallAllFunctions(ServerEventBindings, ELUNA_EVENT_ON_LUA_STATE_CLOSE);
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START_HOOK(ELUNA_EVENT_ON_LUA_STATE_CLOSE);
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CallAllFunctions(ServerEventBindings, key);
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}
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void Eluna::OnLuaStateOpen()
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{
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if (!ServerEventBindings->HasEvents(ELUNA_EVENT_ON_LUA_STATE_OPEN))
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return;
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LOCK_ELUNA;
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CallAllFunctions(ServerEventBindings, ELUNA_EVENT_ON_LUA_STATE_OPEN);
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START_HOOK(ELUNA_EVENT_ON_LUA_STATE_OPEN);
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CallAllFunctions(ServerEventBindings, key);
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}
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// areatrigger
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bool Eluna::OnAreaTrigger(Player* pPlayer, AreaTriggerEntry const* pTrigger)
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{
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if (!ServerEventBindings->HasEvents(TRIGGER_EVENT_ON_TRIGGER))
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return false;
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LOCK_ELUNA;
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START_HOOK_WITH_RETVAL(TRIGGER_EVENT_ON_TRIGGER, false);
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Push(pPlayer);
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Push(pTrigger->id);
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return CallAllFunctionsBool(ServerEventBindings, TRIGGER_EVENT_ON_TRIGGER);
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return CallAllFunctionsBool(ServerEventBindings, key);
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}
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// weather
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void Eluna::OnChange(Weather* weather, uint32 zone, WeatherState state, float grade)
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{
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if (!ServerEventBindings->HasEvents(WEATHER_EVENT_ON_CHANGE))
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return;
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LOCK_ELUNA;
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START_HOOK(WEATHER_EVENT_ON_CHANGE);
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Push(zone);
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Push(state);
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Push(grade);
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CallAllFunctions(ServerEventBindings, WEATHER_EVENT_ON_CHANGE);
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CallAllFunctions(ServerEventBindings, key);
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}
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// Auction House
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void Eluna::OnAdd(AuctionHouseObject* /*ah*/, AuctionEntry* entry)
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{
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if (!ServerEventBindings->HasEvents(AUCTION_EVENT_ON_ADD))
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return;
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Player* owner = eObjectAccessor->FindPlayer(MAKE_NEW_GUID(entry->owner, 0, HIGHGUID_PLAYER));
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#ifdef TRINITY
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Item* item = eAuctionMgr->GetAItem(entry->itemGUIDLow);
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@@ -100,7 +120,7 @@ void Eluna::OnAdd(AuctionHouseObject* /*ah*/, AuctionEntry* entry)
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if (!owner || !item)
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return;
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LOCK_ELUNA;
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START_HOOK(AUCTION_EVENT_ON_ADD);
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Push(entry->Id);
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Push(owner);
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Push(item);
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@@ -109,14 +129,11 @@ void Eluna::OnAdd(AuctionHouseObject* /*ah*/, AuctionEntry* entry)
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Push(entry->startbid);
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Push(entry->bid);
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Push(entry->bidder);
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CallAllFunctions(ServerEventBindings, AUCTION_EVENT_ON_ADD);
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CallAllFunctions(ServerEventBindings, key);
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}
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void Eluna::OnRemove(AuctionHouseObject* /*ah*/, AuctionEntry* entry)
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{
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if (!ServerEventBindings->HasEvents(AUCTION_EVENT_ON_REMOVE))
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return;
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Player* owner = eObjectAccessor->FindPlayer(MAKE_NEW_GUID(entry->owner, 0, HIGHGUID_PLAYER));
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#ifdef TRINITY
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Item* item = eAuctionMgr->GetAItem(entry->itemGUIDLow);
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@@ -130,7 +147,7 @@ void Eluna::OnRemove(AuctionHouseObject* /*ah*/, AuctionEntry* entry)
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if (!owner || !item)
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return;
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LOCK_ELUNA;
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START_HOOK(AUCTION_EVENT_ON_REMOVE);
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Push(entry->Id);
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Push(owner);
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Push(item);
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@@ -139,14 +156,11 @@ void Eluna::OnRemove(AuctionHouseObject* /*ah*/, AuctionEntry* entry)
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Push(entry->startbid);
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Push(entry->bid);
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Push(entry->bidder);
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CallAllFunctions(ServerEventBindings, AUCTION_EVENT_ON_REMOVE);
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CallAllFunctions(ServerEventBindings, key);
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}
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void Eluna::OnSuccessful(AuctionHouseObject* /*ah*/, AuctionEntry* entry)
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{
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if (!ServerEventBindings->HasEvents(AUCTION_EVENT_ON_SUCCESSFUL))
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return;
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Player* owner = eObjectAccessor->FindPlayer(MAKE_NEW_GUID(entry->owner, 0, HIGHGUID_PLAYER));
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#ifdef TRINITY
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Item* item = eAuctionMgr->GetAItem(entry->itemGUIDLow);
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@@ -160,7 +174,7 @@ void Eluna::OnSuccessful(AuctionHouseObject* /*ah*/, AuctionEntry* entry)
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if (!owner || !item)
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return;
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LOCK_ELUNA;
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START_HOOK(AUCTION_EVENT_ON_SUCCESSFUL);
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Push(entry->Id);
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Push(owner);
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Push(item);
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@@ -169,14 +183,11 @@ void Eluna::OnSuccessful(AuctionHouseObject* /*ah*/, AuctionEntry* entry)
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Push(entry->startbid);
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Push(entry->bid);
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Push(entry->bidder);
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CallAllFunctions(ServerEventBindings, AUCTION_EVENT_ON_SUCCESSFUL);
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CallAllFunctions(ServerEventBindings, key);
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}
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void Eluna::OnExpire(AuctionHouseObject* /*ah*/, AuctionEntry* entry)
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{
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if (!ServerEventBindings->HasEvents(AUCTION_EVENT_ON_EXPIRE))
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return;
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Player* owner = eObjectAccessor->FindPlayer(MAKE_NEW_GUID(entry->owner, 0, HIGHGUID_PLAYER));
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#ifdef TRINITY
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Item* item = eAuctionMgr->GetAItem(entry->itemGUIDLow);
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@@ -190,7 +201,7 @@ void Eluna::OnExpire(AuctionHouseObject* /*ah*/, AuctionEntry* entry)
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if (!owner || !item)
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return;
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LOCK_ELUNA;
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START_HOOK(AUCTION_EVENT_ON_EXPIRE);
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Push(entry->Id);
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Push(owner);
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Push(item);
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@@ -199,177 +210,35 @@ void Eluna::OnExpire(AuctionHouseObject* /*ah*/, AuctionEntry* entry)
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Push(entry->startbid);
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Push(entry->bid);
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Push(entry->bidder);
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CallAllFunctions(ServerEventBindings, AUCTION_EVENT_ON_EXPIRE);
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}
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// Packet
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bool Eluna::OnPacketSend(WorldSession* session, WorldPacket& packet)
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{
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bool result = true;
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Player* player = NULL;
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if (session)
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player = session->GetPlayer();
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OnPacketSendAny(player, packet, result);
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OnPacketSendOne(player, packet, result);
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return result;
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}
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void Eluna::OnPacketSendAny(Player* player, WorldPacket& packet, bool& result)
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{
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if (!ServerEventBindings->HasEvents(SERVER_EVENT_ON_PACKET_SEND))
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return;
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LOCK_ELUNA;
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Push(new WorldPacket(packet));
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Push(player);
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int n = SetupStack(ServerEventBindings, SERVER_EVENT_ON_PACKET_SEND, 2);
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while (n > 0)
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{
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int r = CallOneFunction(n--, 2, 2);
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if (lua_isboolean(L, r + 0) && !lua_toboolean(L, r + 0))
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result = false;
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if (lua_isuserdata(L, r + 1))
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if (WorldPacket* data = CHECKOBJ<WorldPacket>(L, r + 1, false))
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packet = *data;
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lua_pop(L, 2);
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}
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CleanUpStack(2);
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}
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void Eluna::OnPacketSendOne(Player* player, WorldPacket& packet, bool& result)
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{
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if (!PacketEventBindings->HasEvents(PACKET_EVENT_ON_PACKET_SEND, packet.GetOpcode()))
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return;
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LOCK_ELUNA;
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Push(new WorldPacket(packet));
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Push(player);
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int n = SetupStack(PacketEventBindings, PACKET_EVENT_ON_PACKET_SEND, OpcodesList(packet.GetOpcode()), 2);
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while (n > 0)
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{
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int r = CallOneFunction(n--, 2, 2);
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if (lua_isboolean(L, r + 0) && !lua_toboolean(L, r + 0))
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result = false;
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if (lua_isuserdata(L, r + 1))
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if (WorldPacket* data = CHECKOBJ<WorldPacket>(L, r + 1, false))
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packet = *data;
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lua_pop(L, 2);
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}
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CleanUpStack(2);
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}
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bool Eluna::OnPacketReceive(WorldSession* session, WorldPacket& packet)
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{
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bool result = true;
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Player* player = NULL;
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if (session)
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player = session->GetPlayer();
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OnPacketReceiveAny(player, packet, result);
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OnPacketReceiveOne(player, packet, result);
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return result;
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}
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void Eluna::OnPacketReceiveAny(Player* player, WorldPacket& packet, bool& result)
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{
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if (!ServerEventBindings->HasEvents(SERVER_EVENT_ON_PACKET_RECEIVE))
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return;
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LOCK_ELUNA;
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Push(new WorldPacket(packet));
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Push(player);
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int n = SetupStack(ServerEventBindings, SERVER_EVENT_ON_PACKET_RECEIVE, 2);
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while (n > 0)
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{
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int r = CallOneFunction(n--, 2, 2);
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if (lua_isboolean(L, r + 0) && !lua_toboolean(L, r + 0))
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result = false;
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if (lua_isuserdata(L, r + 1))
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if (WorldPacket* data = CHECKOBJ<WorldPacket>(L, r + 1, false))
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packet = *data;
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lua_pop(L, 2);
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}
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CleanUpStack(2);
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}
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void Eluna::OnPacketReceiveOne(Player* player, WorldPacket& packet, bool& result)
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{
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if (!PacketEventBindings->HasEvents(PACKET_EVENT_ON_PACKET_RECEIVE, packet.GetOpcode()))
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return;
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LOCK_ELUNA;
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Push(new WorldPacket(packet));
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Push(player);
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int n = SetupStack(PacketEventBindings, PACKET_EVENT_ON_PACKET_RECEIVE, OpcodesList(), 2);
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while (n > 0)
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{
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int r = CallOneFunction(n--, 2, 2);
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if (lua_isboolean(L, r + 0) && !lua_toboolean(L, r + 0))
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result = false;
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||||
if (lua_isuserdata(L, r + 1))
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if (WorldPacket* data = CHECKOBJ<WorldPacket>(L, r + 1, false))
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packet = *data;
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lua_pop(L, 2);
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}
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CleanUpStack(2);
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CallAllFunctions(ServerEventBindings, key);
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}
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|
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void Eluna::OnOpenStateChange(bool open)
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{
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if (!ServerEventBindings->HasEvents(WORLD_EVENT_ON_OPEN_STATE_CHANGE))
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return;
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LOCK_ELUNA;
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START_HOOK(WORLD_EVENT_ON_OPEN_STATE_CHANGE);
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Push(open);
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CallAllFunctions(ServerEventBindings, WORLD_EVENT_ON_OPEN_STATE_CHANGE);
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CallAllFunctions(ServerEventBindings, key);
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}
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void Eluna::OnConfigLoad(bool reload)
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{
|
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if (!ServerEventBindings->HasEvents(WORLD_EVENT_ON_CONFIG_LOAD))
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return;
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LOCK_ELUNA;
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START_HOOK(WORLD_EVENT_ON_CONFIG_LOAD);
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Push(reload);
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CallAllFunctions(ServerEventBindings, WORLD_EVENT_ON_CONFIG_LOAD);
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CallAllFunctions(ServerEventBindings, key);
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}
|
||||
|
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void Eluna::OnShutdownInitiate(ShutdownExitCode code, ShutdownMask mask)
|
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{
|
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if (!ServerEventBindings->HasEvents(WORLD_EVENT_ON_SHUTDOWN_INIT))
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return;
|
||||
|
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LOCK_ELUNA;
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START_HOOK(WORLD_EVENT_ON_SHUTDOWN_INIT);
|
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Push(code);
|
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Push(mask);
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CallAllFunctions(ServerEventBindings, WORLD_EVENT_ON_SHUTDOWN_INIT);
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CallAllFunctions(ServerEventBindings, key);
|
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}
|
||||
|
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void Eluna::OnShutdownCancel()
|
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{
|
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if (!ServerEventBindings->HasEvents(WORLD_EVENT_ON_SHUTDOWN_CANCEL))
|
||||
return;
|
||||
|
||||
LOCK_ELUNA;
|
||||
CallAllFunctions(ServerEventBindings, WORLD_EVENT_ON_SHUTDOWN_CANCEL);
|
||||
START_HOOK(WORLD_EVENT_ON_SHUTDOWN_CANCEL);
|
||||
CallAllFunctions(ServerEventBindings, key);
|
||||
}
|
||||
|
||||
void Eluna::OnWorldUpdate(uint32 diff)
|
||||
@@ -382,106 +251,74 @@ void Eluna::OnWorldUpdate(uint32 diff)
|
||||
|
||||
eventMgr->globalProcessor->Update(diff);
|
||||
|
||||
if (!ServerEventBindings->HasEvents(WORLD_EVENT_ON_UPDATE))
|
||||
return;
|
||||
|
||||
LOCK_ELUNA;
|
||||
START_HOOK(WORLD_EVENT_ON_UPDATE);
|
||||
Push(diff);
|
||||
CallAllFunctions(ServerEventBindings, WORLD_EVENT_ON_UPDATE);
|
||||
CallAllFunctions(ServerEventBindings, key);
|
||||
}
|
||||
|
||||
void Eluna::OnStartup()
|
||||
{
|
||||
if (!ServerEventBindings->HasEvents(WORLD_EVENT_ON_STARTUP))
|
||||
return;
|
||||
|
||||
LOCK_ELUNA;
|
||||
CallAllFunctions(ServerEventBindings, WORLD_EVENT_ON_STARTUP);
|
||||
START_HOOK(WORLD_EVENT_ON_STARTUP);
|
||||
CallAllFunctions(ServerEventBindings, key);
|
||||
}
|
||||
|
||||
void Eluna::OnShutdown()
|
||||
{
|
||||
if (!ServerEventBindings->HasEvents(WORLD_EVENT_ON_SHUTDOWN))
|
||||
return;
|
||||
|
||||
LOCK_ELUNA;
|
||||
CallAllFunctions(ServerEventBindings, WORLD_EVENT_ON_SHUTDOWN);
|
||||
START_HOOK(WORLD_EVENT_ON_SHUTDOWN);
|
||||
CallAllFunctions(ServerEventBindings, key);
|
||||
}
|
||||
|
||||
/* Map */
|
||||
void Eluna::OnCreate(Map* map)
|
||||
{
|
||||
if (!ServerEventBindings->HasEvents(MAP_EVENT_ON_CREATE))
|
||||
return;
|
||||
|
||||
LOCK_ELUNA;
|
||||
START_HOOK(MAP_EVENT_ON_CREATE);
|
||||
Push(map);
|
||||
CallAllFunctions(ServerEventBindings, MAP_EVENT_ON_CREATE);
|
||||
CallAllFunctions(ServerEventBindings, key);
|
||||
}
|
||||
|
||||
void Eluna::OnDestroy(Map* map)
|
||||
{
|
||||
if (!ServerEventBindings->HasEvents(MAP_EVENT_ON_DESTROY))
|
||||
return;
|
||||
|
||||
LOCK_ELUNA;
|
||||
START_HOOK(MAP_EVENT_ON_DESTROY);
|
||||
Push(map);
|
||||
CallAllFunctions(ServerEventBindings, MAP_EVENT_ON_DESTROY);
|
||||
CallAllFunctions(ServerEventBindings, key);
|
||||
}
|
||||
|
||||
void Eluna::OnPlayerEnter(Map* map, Player* player)
|
||||
{
|
||||
if (!ServerEventBindings->HasEvents(MAP_EVENT_ON_PLAYER_ENTER))
|
||||
return;
|
||||
|
||||
LOCK_ELUNA;
|
||||
START_HOOK(MAP_EVENT_ON_PLAYER_ENTER);
|
||||
Push(map);
|
||||
Push(player);
|
||||
CallAllFunctions(ServerEventBindings, MAP_EVENT_ON_PLAYER_ENTER);
|
||||
CallAllFunctions(ServerEventBindings, key);
|
||||
}
|
||||
|
||||
void Eluna::OnPlayerLeave(Map* map, Player* player)
|
||||
{
|
||||
if (!ServerEventBindings->HasEvents(MAP_EVENT_ON_PLAYER_LEAVE))
|
||||
return;
|
||||
|
||||
LOCK_ELUNA;
|
||||
START_HOOK(MAP_EVENT_ON_PLAYER_LEAVE);
|
||||
Push(map);
|
||||
Push(player);
|
||||
CallAllFunctions(ServerEventBindings, MAP_EVENT_ON_PLAYER_LEAVE);
|
||||
CallAllFunctions(ServerEventBindings, key);
|
||||
}
|
||||
|
||||
void Eluna::OnUpdate(Map* map, uint32 diff)
|
||||
{
|
||||
if (!ServerEventBindings->HasEvents(MAP_EVENT_ON_UPDATE))
|
||||
return;
|
||||
|
||||
LOCK_ELUNA;
|
||||
START_HOOK(MAP_EVENT_ON_UPDATE);
|
||||
// enable this for multithread
|
||||
// eventMgr->globalProcessor->Update(diff);
|
||||
Push(map);
|
||||
Push(diff);
|
||||
CallAllFunctions(ServerEventBindings, MAP_EVENT_ON_UPDATE);
|
||||
CallAllFunctions(ServerEventBindings, key);
|
||||
}
|
||||
|
||||
void Eluna::OnRemove(GameObject* gameobject)
|
||||
{
|
||||
if (!ServerEventBindings->HasEvents(WORLD_EVENT_ON_DELETE_GAMEOBJECT))
|
||||
return;
|
||||
|
||||
LOCK_ELUNA;
|
||||
START_HOOK(WORLD_EVENT_ON_DELETE_GAMEOBJECT);
|
||||
Push(gameobject);
|
||||
CallAllFunctions(ServerEventBindings, WORLD_EVENT_ON_DELETE_GAMEOBJECT);
|
||||
CallAllFunctions(ServerEventBindings, key);
|
||||
}
|
||||
|
||||
void Eluna::OnRemove(Creature* creature)
|
||||
{
|
||||
if (!ServerEventBindings->HasEvents(WORLD_EVENT_ON_DELETE_CREATURE))
|
||||
return;
|
||||
|
||||
LOCK_ELUNA;
|
||||
START_HOOK(WORLD_EVENT_ON_DELETE_CREATURE);
|
||||
Push(creature);
|
||||
CallAllFunctions(ServerEventBindings, WORLD_EVENT_ON_DELETE_CREATURE);
|
||||
CallAllFunctions(ServerEventBindings, key);
|
||||
}
|
||||
|
||||
#endif // _SERVER_HOOKS_H
|
||||
|
||||
Reference in New Issue
Block a user