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Feat(LuaEngine/PlayerHooks): Add OnCanPlayerResurrect (#236)
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@@ -812,6 +812,11 @@ public:
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{
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sEluna->OnCreatureKilledByPet(player, killed);
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}
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bool CanPlayerResurrect(Player* player) override
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{
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return sEluna->CanPlayerResurrect(player);
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}
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};
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class Eluna_ServerScript : public ServerScript
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@@ -221,6 +221,7 @@ namespace Hooks
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PLAYER_EVENT_ON_GROUP_ROLL_REWARD_ITEM = 56, // (event, player, item, count, voteType, roll)
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PLAYER_EVENT_ON_BG_DESERTION = 57, // (event, player, type)
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PLAYER_EVENT_ON_PET_KILL = 58, // (event, player, killer)
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PLAYER_EVENT_ON_CAN_RESURRECT = 59, // (event, player)
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PLAYER_EVENT_COUNT
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};
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@@ -451,6 +451,7 @@ public:
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void OnGroupRollRewardItem(Player* player, Item* item, uint32 count, RollVote voteType, Roll* roll);
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void OnBattlegroundDesertion(Player* player, const BattlegroundDesertionType type);
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void OnCreatureKilledByPet(Player* player, Creature* killed);
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bool CanPlayerResurrect(Player* player);
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/* Vehicle */
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void OnInstall(Vehicle* vehicle);
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@@ -706,3 +706,11 @@ void Eluna::OnCreatureKilledByPet(Player* player, Creature* killed)
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Push(killed);
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CallAllFunctions(PlayerEventBindings, key);
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}
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bool Eluna::CanPlayerResurrect(Player* player)
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{
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START_HOOK_WITH_RETVAL(PLAYER_EVENT_ON_CAN_RESURRECT, true);
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Push(player);
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return CallAllFunctionsBool(PlayerEventBindings, key);
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}
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@@ -716,6 +716,8 @@ namespace LuaGlobalFunctions
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* PLAYER_EVENT_ON_CAN_GROUP_INVITE = 55, // (event, player, memberName) - Can return false to prevent inviting
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* PLAYER_EVENT_ON_GROUP_ROLL_REWARD_ITEM = 56, // (event, player, item, count, voteType, roll)
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* PLAYER_EVENT_ON_BG_DESERTION = 57, // (event, player, type)
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* PLAYER_EVENT_ON_PET_KILL = 58, // (event, player, killer)
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* PLAYER_EVENT_ON_CAN_RESURRECT = 59, // (event, player)
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* };
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* </pre>
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*
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