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https://github.com/azerothcore/mod-ale
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Eluna implement more hooks, remove unnecessary hooks and code. Can now use Reset to reset timed events and on spawn should be used for events that happen on spawn instead of reset.
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@@ -95,9 +95,6 @@ typedef std::set<std::string> ScriptPaths;
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typedef TemporarySummon TempSummon;
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#ifndef CLASSIC
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#define PLAYER_FIELD_LIFETIME_HONORABLE_KILLS PLAYER_FIELD_LIFETIME_HONORBALE_KILLS
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#ifndef TBC
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typedef VehicleInfo Vehicle;
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#endif
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#endif
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#define MAX_TALENT_SPECS MAX_TALENT_SPEC_COUNT
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#define GUID_ENPART(guid) ObjectGuid(guid).GetEntry()
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