diff --git a/WorldObjectMethods.h b/WorldObjectMethods.h index 46263b6..f06d7ee 100644 --- a/WorldObjectMethods.h +++ b/WorldObjectMethods.h @@ -494,7 +494,7 @@ namespace LuaWorldObject * @param float z * @param float o * @param uint32 respawnDelay = 30 : respawn time in seconds - * @return &GameObjecy + * @return &GameObject gameObject */ int SummonGameObject(lua_State* L, WorldObject* obj) {