mirror of
https://github.com/azerothcore/mod-ale
synced 2025-11-29 15:38:17 +08:00
Merge branch 'master' of https://github.com/elunaluaengine/eluna
This commit is contained in:
@@ -7,10 +7,13 @@
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||||
#ifndef BATTLEGROUNDMETHODS_H
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#define BATTLEGROUNDMETHODS_H
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/***
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* Contains the state of a battleground, e.g. Warsong Gulch, Arathi Basin, etc.
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*/
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namespace LuaBattleGround
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{
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/**
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* Returns the name of the [Battleground]
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* Returns the name of the [BattleGround].
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*
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* @return string name
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*/
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@@ -21,7 +24,7 @@ namespace LuaBattleGround
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}
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/**
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* Returns the amount of alive players in the [Battleground] by the team ID.
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* Returns the amount of alive players in the [BattleGround] by the team ID.
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*
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* @param uint32 team : team ID
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* @return uint32 count
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@@ -35,7 +38,7 @@ namespace LuaBattleGround
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}
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/**
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* Returns the [Map] of the [Battleground].
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* Returns the [Map] of the [BattleGround].
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*
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* @return [Map] map
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*/
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@@ -46,7 +49,7 @@ namespace LuaBattleGround
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}
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/**
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* Returns the bonus honor given by amount of kills in the specific [Battleground].
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* Returns the bonus honor given by amount of kills in the specific [BattleGround].
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*
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* @param uint32 kills : amount of kills
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* @return uint32 bonusHonor
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@@ -60,7 +63,7 @@ namespace LuaBattleGround
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}
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/**
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* Returns the bracket ID of the specific [Battleground].
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* Returns the bracket ID of the specific [BattleGround].
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*
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* @return BattleGroundBracketId bracketId
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*/
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@@ -71,7 +74,7 @@ namespace LuaBattleGround
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}
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||||
|
||||
/**
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* Returns the end time of the [Battleground].
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* Returns the end time of the [BattleGround].
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*
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* @return uint32 endTime
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||||
*/
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||||
@@ -86,7 +89,7 @@ namespace LuaBattleGround
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}
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/**
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* Returns the amount of free slots for the selected team in the specific [Battleground].
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* Returns the amount of free slots for the selected team in the specific [BattleGround].
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*
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* @param uint32 team : team ID
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* @return uint32 freeSlots
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@@ -100,7 +103,7 @@ namespace LuaBattleGround
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}
|
||||
|
||||
/**
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||||
* Returns the instance ID of the [Battleground].
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* Returns the instance ID of the [BattleGround].
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||||
*
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* @return uint32 instanceId
|
||||
*/
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||||
@@ -111,7 +114,7 @@ namespace LuaBattleGround
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||||
}
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||||
|
||||
/**
|
||||
* Returns the map ID of the [Battleground].
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* Returns the map ID of the [BattleGround].
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*
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* @return uint32 mapId
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||||
*/
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||||
@@ -122,7 +125,7 @@ namespace LuaBattleGround
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the type ID of the [Battleground].
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* Returns the type ID of the [BattleGround].
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*
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* @return BattleGroundTypeId typeId
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*/
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@@ -133,7 +136,7 @@ namespace LuaBattleGround
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||||
}
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/**
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* Returns the max allowed [Player] level of the specific [Battleground].
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* Returns the max allowed [Player] level of the specific [BattleGround].
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*
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* @return uint32 maxLevel
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||||
*/
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||||
@@ -144,7 +147,7 @@ namespace LuaBattleGround
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||||
}
|
||||
|
||||
/**
|
||||
* Returns the minimum allowed [Player] level of the specific [Battleground].
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* Returns the minimum allowed [Player] level of the specific [BattleGround].
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||||
*
|
||||
* @return uint32 minLevel
|
||||
*/
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||||
@@ -155,7 +158,7 @@ namespace LuaBattleGround
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the maximum allowed [Player] count of the specific [Battleground].
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* Returns the maximum allowed [Player] count of the specific [BattleGround].
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||||
*
|
||||
* @return uint32 maxPlayerCount
|
||||
*/
|
||||
@@ -166,7 +169,7 @@ namespace LuaBattleGround
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the minimum allowed [Player] count of the specific [Battleground].
|
||||
* Returns the minimum allowed [Player] count of the specific [BattleGround].
|
||||
*
|
||||
* @return uint32 minPlayerCount
|
||||
*/
|
||||
@@ -177,7 +180,7 @@ namespace LuaBattleGround
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the maximum allowed [Player] count per team of the specific [Battleground].
|
||||
* Returns the maximum allowed [Player] count per team of the specific [BattleGround].
|
||||
*
|
||||
* @return uint32 maxTeamPlayerCount
|
||||
*/
|
||||
@@ -188,7 +191,7 @@ namespace LuaBattleGround
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the minimum allowed [Player] count per team of the specific [Battleground].
|
||||
* Returns the minimum allowed [Player] count per team of the specific [BattleGround].
|
||||
*
|
||||
* @return uint32 minTeamPlayerCount
|
||||
*/
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||||
@@ -199,7 +202,7 @@ namespace LuaBattleGround
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||||
}
|
||||
|
||||
/**
|
||||
* Returns the winning team of the specific [Battleground].
|
||||
* Returns the winning team of the specific [BattleGround].
|
||||
*
|
||||
* @return Team team
|
||||
*/
|
||||
@@ -210,7 +213,7 @@ namespace LuaBattleGround
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the status of the specific [Battleground].
|
||||
* Returns the status of the specific [BattleGround].
|
||||
*
|
||||
* @return BattleGroundStatus status
|
||||
*/
|
||||
|
||||
@@ -7,10 +7,13 @@
|
||||
#ifndef CORPSEMETHODS_H
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#define CORPSEMETHODS_H
|
||||
|
||||
/***
|
||||
* The remains of a [Player] that has died.
|
||||
*/
|
||||
namespace LuaCorpse
|
||||
{
|
||||
/**
|
||||
* Returns the [Corpse] Owner GUID.
|
||||
* Returns the GUID of the [Player] that left the [Corpse] behind.
|
||||
*
|
||||
* @return uint64 ownerGUID
|
||||
*/
|
||||
@@ -25,7 +28,7 @@ namespace LuaCorpse
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the ghost time of a [Corpse].
|
||||
* Returns the time when the [Player] became a ghost and spawned this [Corpse].
|
||||
*
|
||||
* @return uint32 ghostTime
|
||||
*/
|
||||
@@ -38,14 +41,12 @@ namespace LuaCorpse
|
||||
/**
|
||||
* Returns the [CorpseType] of a [Corpse].
|
||||
*
|
||||
* <pre>
|
||||
* enum CorpseType
|
||||
* {
|
||||
* CORPSE_BONES = 0,
|
||||
* CORPSE_RESURRECTABLE_PVE = 1,
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||||
* CORPSE_RESURRECTABLE_PVP = 2
|
||||
* };
|
||||
* </pre>
|
||||
* enum CorpseType
|
||||
* {
|
||||
* CORPSE_BONES = 0,
|
||||
* CORPSE_RESURRECTABLE_PVE = 1,
|
||||
* CORPSE_RESURRECTABLE_PVP = 2
|
||||
* };
|
||||
*
|
||||
* @return [CorpseType] corpseType
|
||||
*/
|
||||
@@ -56,8 +57,9 @@ namespace LuaCorpse
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets the [Corpse] ghost time.
|
||||
* Sets the "ghost time" to the current time.
|
||||
*
|
||||
* See [Corpse:GetGhostTime].
|
||||
*/
|
||||
int ResetGhostTime(Eluna* /*E*/, lua_State* /*L*/, Corpse* corpse)
|
||||
{
|
||||
@@ -67,7 +69,6 @@ namespace LuaCorpse
|
||||
|
||||
/**
|
||||
* Saves the [Corpse] to the database.
|
||||
*
|
||||
*/
|
||||
int SaveToDB(Eluna* /*E*/, lua_State* /*L*/, Corpse* corpse)
|
||||
{
|
||||
@@ -78,9 +79,15 @@ namespace LuaCorpse
|
||||
/**
|
||||
* Deletes the [Corpse] from the world.
|
||||
*
|
||||
* If the [Corpse]'s type is not BONES then this does nothing.
|
||||
*/
|
||||
int DeleteBonesFromWorld(Eluna* /*E*/, lua_State* /*L*/, Corpse* corpse)
|
||||
{
|
||||
// Prevent a failed assertion.
|
||||
if (corpse->GetType() != CORPSE_BONES)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
corpse->DeleteBonesFromWorld();
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -8,9 +8,9 @@
|
||||
#define CREATUREMETHODS_H
|
||||
|
||||
/***
|
||||
* Non-[Player] controlled [Unit]s.
|
||||
* Non-[Player] controlled [Unit]s (i.e. NPCs).
|
||||
*
|
||||
* Inherits [Object], [WorldObject], [Unit]
|
||||
* Inherits all [Object], [WorldObject], and [Unit] methods.
|
||||
*/
|
||||
namespace LuaCreature
|
||||
{
|
||||
|
||||
@@ -61,6 +61,10 @@
|
||||
typedef Opcodes OpcodesList;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Note: if you add or change a CORE_NAME #define,
|
||||
* please update LuaGlobalFunctions::GetCoreName docstring.
|
||||
*/
|
||||
#ifdef MANGOS
|
||||
#define CORE_NAME "MaNGOS"
|
||||
#define CORE_VERSION REVISION_NR
|
||||
|
||||
@@ -12,19 +12,31 @@
|
||||
#else
|
||||
#define RESULT (*result)
|
||||
#endif
|
||||
|
||||
/***
|
||||
* The result of a database query.
|
||||
*
|
||||
* E.g. the return value of [Global:WorldDBQuery].
|
||||
*/
|
||||
namespace LuaQuery
|
||||
{
|
||||
void CheckFields(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
|
||||
static void CheckFields(lua_State* L, ElunaQuery* result)
|
||||
{
|
||||
if (Eluna::CHECKVAL<uint32>(L, 2) >= RESULT->GetFieldCount())
|
||||
luaL_argerror(L, 2, "invalid field index");
|
||||
}
|
||||
|
||||
/* BOOLEAN */
|
||||
int IsNull(Eluna* E, lua_State* L, ElunaQuery* result)
|
||||
/**
|
||||
* Returns `true` if the specified column of the current row is `NULL`, otherwise `false`.
|
||||
*
|
||||
* @param uint32 column
|
||||
* @return bool isNull
|
||||
*/
|
||||
int IsNull(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
|
||||
{
|
||||
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
|
||||
CheckFields(E, L, result);
|
||||
CheckFields(L, result);
|
||||
|
||||
#ifndef TRINITY
|
||||
Eluna::Push(L, RESULT->Fetch()[col].IsNULL());
|
||||
@@ -35,126 +47,195 @@ namespace LuaQuery
|
||||
}
|
||||
|
||||
/* GETTERS */
|
||||
/**
|
||||
* Returns the number of columns in the result set.
|
||||
*
|
||||
* @return uint32 columnCount
|
||||
*/
|
||||
int GetColumnCount(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
|
||||
{
|
||||
Eluna::Push(L, RESULT->GetFieldCount());
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the number of rows in the result set.
|
||||
*
|
||||
* @return uint32 rowCount
|
||||
*/
|
||||
int GetRowCount(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
|
||||
{
|
||||
if (RESULT->GetRowCount() > (uint32)-1)
|
||||
Eluna::Push(L, (uint32)-1);
|
||||
else
|
||||
Eluna::Push(L, RESULT->GetRowCount());
|
||||
Eluna::Push(L, (uint32)(RESULT->GetRowCount()));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int GetBool(Eluna* E, lua_State* L, ElunaQuery* result)
|
||||
/**
|
||||
* Returns the data in the specified column of the current row, casted to a boolean.
|
||||
*
|
||||
* @param uint32 column
|
||||
* @return bool data
|
||||
*/
|
||||
int GetBool(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
|
||||
{
|
||||
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
|
||||
CheckFields(E, L, result);
|
||||
CheckFields(L, result);
|
||||
Eluna::Push(L, RESULT->Fetch()[col].GetBool());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int GetUInt8(Eluna* E, lua_State* L, ElunaQuery* result)
|
||||
/**
|
||||
* Returns the data in the specified column of the current row, casted to an unsigned 8-bit integer.
|
||||
*
|
||||
* @param uint32 column
|
||||
* @return uint8 data
|
||||
*/
|
||||
int GetUInt8(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
|
||||
{
|
||||
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
|
||||
CheckFields(E, L, result);
|
||||
CheckFields(L, result);
|
||||
Eluna::Push(L, RESULT->Fetch()[col].GetUInt8());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int GetUInt16(Eluna* E, lua_State* L, ElunaQuery* result)
|
||||
/**
|
||||
* Returns the data in the specified column of the current row, casted to an unsigned 16-bit integer.
|
||||
*
|
||||
* @param uint32 column
|
||||
* @return uint16 data
|
||||
*/
|
||||
int GetUInt16(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
|
||||
{
|
||||
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
|
||||
CheckFields(E, L, result);
|
||||
CheckFields(L, result);
|
||||
Eluna::Push(L, RESULT->Fetch()[col].GetUInt16());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int GetUInt32(Eluna* E, lua_State* L, ElunaQuery* result)
|
||||
/**
|
||||
* Returns the data in the specified column of the current row, casted to an unsigned 32-bit integer.
|
||||
*
|
||||
* @param uint32 column
|
||||
* @return uint32 data
|
||||
*/
|
||||
int GetUInt32(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
|
||||
{
|
||||
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
|
||||
CheckFields(E, L, result);
|
||||
CheckFields(L, result);
|
||||
Eluna::Push(L, RESULT->Fetch()[col].GetUInt32());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int GetUInt64(Eluna* E, lua_State* L, ElunaQuery* result)
|
||||
/**
|
||||
* Returns the data in the specified column of the current row, casted to an unsigned 64-bit integer.
|
||||
*
|
||||
* @param uint32 column
|
||||
* @return uint64 data
|
||||
*/
|
||||
int GetUInt64(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
|
||||
{
|
||||
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
|
||||
CheckFields(E, L, result);
|
||||
CheckFields(L, result);
|
||||
Eluna::Push(L, RESULT->Fetch()[col].GetUInt64());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int GetInt8(Eluna* E, lua_State* L, ElunaQuery* result)
|
||||
/**
|
||||
* Returns the data in the specified column of the current row, casted to a signed 8-bit integer.
|
||||
*
|
||||
* @param uint32 column
|
||||
* @return int8 data
|
||||
*/
|
||||
int GetInt8(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
|
||||
{
|
||||
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
|
||||
CheckFields(E, L, result);
|
||||
CheckFields(L, result);
|
||||
Eluna::Push(L, RESULT->Fetch()[col].GetInt8());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int GetInt16(Eluna* E, lua_State* L, ElunaQuery* result)
|
||||
/**
|
||||
* Returns the data in the specified column of the current row, casted to a signed 16-bit integer.
|
||||
*
|
||||
* @param uint32 column
|
||||
* @return int16 data
|
||||
*/
|
||||
int GetInt16(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
|
||||
{
|
||||
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
|
||||
CheckFields(E, L, result);
|
||||
CheckFields(L, result);
|
||||
Eluna::Push(L, RESULT->Fetch()[col].GetInt16());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int GetInt32(Eluna* E, lua_State* L, ElunaQuery* result)
|
||||
/**
|
||||
* Returns the data in the specified column of the current row, casted to a signed 32-bit integer.
|
||||
*
|
||||
* @param uint32 column
|
||||
* @return int32 data
|
||||
*/
|
||||
int GetInt32(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
|
||||
{
|
||||
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
|
||||
CheckFields(E, L, result);
|
||||
CheckFields(L, result);
|
||||
Eluna::Push(L, RESULT->Fetch()[col].GetInt32());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int GetInt64(Eluna* E, lua_State* L, ElunaQuery* result)
|
||||
/**
|
||||
* Returns the data in the specified column of the current row, casted to a signed 64-bit integer.
|
||||
*
|
||||
* @param uint32 column
|
||||
* @return int64 data
|
||||
*/
|
||||
int GetInt64(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
|
||||
{
|
||||
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
|
||||
CheckFields(E, L, result);
|
||||
CheckFields(L, result);
|
||||
Eluna::Push(L, RESULT->Fetch()[col].GetInt64());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int GetFloat(Eluna* E, lua_State* L, ElunaQuery* result)
|
||||
/**
|
||||
* Returns the data in the specified column of the current row, casted to a 32-bit floating point value.
|
||||
*
|
||||
* @param uint32 column
|
||||
* @return float data
|
||||
*/
|
||||
int GetFloat(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
|
||||
{
|
||||
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
|
||||
CheckFields(E, L, result);
|
||||
CheckFields(L, result);
|
||||
Eluna::Push(L, RESULT->Fetch()[col].GetFloat());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int GetDouble(Eluna* E, lua_State* L, ElunaQuery* result)
|
||||
/**
|
||||
* Returns the data in the specified column of the current row, casted to a 64-bit floating point value.
|
||||
*
|
||||
* @param uint32 column
|
||||
* @return double data
|
||||
*/
|
||||
int GetDouble(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
|
||||
{
|
||||
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
|
||||
CheckFields(E, L, result);
|
||||
CheckFields(L, result);
|
||||
Eluna::Push(L, RESULT->Fetch()[col].GetDouble());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int GetString(Eluna* E, lua_State* L, ElunaQuery* result)
|
||||
/**
|
||||
* Returns the data in the specified column of the current row, casted to a string.
|
||||
*
|
||||
* @param uint32 column
|
||||
* @return string data
|
||||
*/
|
||||
int GetString(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
|
||||
{
|
||||
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
|
||||
CheckFields(E, L, result);
|
||||
|
||||
#ifndef TRINITY
|
||||
Eluna::Push(L, RESULT->Fetch()[col].GetCppString());
|
||||
#else
|
||||
Eluna::Push(L, RESULT->Fetch()[col].GetString());
|
||||
#endif
|
||||
return 1;
|
||||
}
|
||||
|
||||
int GetCString(Eluna* E, lua_State* L, ElunaQuery* result)
|
||||
{
|
||||
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
|
||||
CheckFields(E, L, result);
|
||||
CheckFields(L, result);
|
||||
|
||||
#ifndef TRINITY
|
||||
Eluna::Push(L, RESULT->Fetch()[col].GetString());
|
||||
@@ -167,8 +248,11 @@ namespace LuaQuery
|
||||
/* OTHER */
|
||||
|
||||
/**
|
||||
* Advances the ElunaQuery to the next row in the result returned.
|
||||
* Returns false if there was no new row, otherwise true.
|
||||
* Advances the [ElunaQuery] to the next row in the result set.
|
||||
*
|
||||
* *Do not* call this immediately after a query, or you'll skip the first row.
|
||||
*
|
||||
* Returns `false` if there was no new row, otherwise `true`.
|
||||
*
|
||||
* @return bool hadNextRow
|
||||
*/
|
||||
@@ -180,9 +264,18 @@ namespace LuaQuery
|
||||
|
||||
/**
|
||||
* Returns a table from the current row where keys are field names and values are the row's values.
|
||||
*
|
||||
* All numerical values will be numbers and everything else is returned as a string.
|
||||
* For example `SELECT entry, name FROM creature_template` would result in a table of `{ entry = 123, name = "some creature name" }`
|
||||
* To move to next row see [ElunaQuery:NextRow]
|
||||
*
|
||||
* **For example,** the query:
|
||||
*
|
||||
* SELECT entry, name FROM creature_template
|
||||
*
|
||||
* would result in a table like:
|
||||
*
|
||||
* { entry = 123, name = "some creature name" }
|
||||
*
|
||||
* To move to next row use [ElunaQuery:NextRow].
|
||||
*
|
||||
* @return table rowData : table filled with row columns and data where `T[column] = data`
|
||||
*/
|
||||
|
||||
620
GlobalMethods.h
620
GlobalMethods.h
File diff suppressed because it is too large
Load Diff
@@ -1123,7 +1123,6 @@ ElunaRegister<ElunaQuery> QueryMethods[] =
|
||||
{ "GetFloat", &LuaQuery::GetFloat }, // :GetFloat(column) - returns the value of a float column
|
||||
{ "GetDouble", &LuaQuery::GetDouble }, // :GetDouble(column) - returns the value of a double column
|
||||
{ "GetString", &LuaQuery::GetString }, // :GetString(column) - returns the value of a string column, always returns a string
|
||||
{ "GetCString", &LuaQuery::GetCString }, // :GetCString(column) - returns the value of a string column, can return nil
|
||||
{ "IsNull", &LuaQuery::IsNull }, // :IsNull(column) - returns true if the column is null
|
||||
|
||||
{ NULL, NULL },
|
||||
|
||||
100
docs/DOC_GEN.md
100
docs/DOC_GEN.md
@@ -1,35 +1,37 @@
|
||||
#Documentation generation
|
||||
# Documentation generation
|
||||
|
||||
##Setting up
|
||||
## Setting up
|
||||
- install [python](https://www.python.org/)(2)
|
||||
- when installing, tick to install the path variable
|
||||
- may need restart after for installation to properly take effect
|
||||
- when installing, tick to install the path variable
|
||||
- may need restart after for installation to properly take effect
|
||||
- install a package manager like [pip](https://pip.pypa.io/en/latest/)
|
||||
- if installed pip and doesnt work, restart or try easy_install command
|
||||
- if installed pip and doesnt work, restart or try easy_install command
|
||||
- install the dependencies with manager
|
||||
- [Jinja2](https://pypi.python.org/pypi/Jinja2)
|
||||
- [typedecorator](https://pypi.python.org/pypi/typedecorator)
|
||||
- [markdown](https://pypi.python.org/pypi/Markdown)
|
||||
- [Jinja2](https://pypi.python.org/pypi/Jinja2)
|
||||
- [typedecorator](https://pypi.python.org/pypi/typedecorator)
|
||||
- [markdown](https://pypi.python.org/pypi/Markdown)
|
||||
|
||||
##Generating
|
||||
## Generating
|
||||
- Run in cmd `python -m ElunaDoc` when at `\LuaEngine\docs\`
|
||||
|
||||
##Documenting
|
||||
You can document functions in the Eluna source code. For examples, simply open a method header file.
|
||||
## Documenting
|
||||
You can document functions in the Eluna source code. For examples, simply open a method header file with docs.
|
||||
|
||||
### Template
|
||||
Here are basic templates for a function. When defining a parameter or a return value, the type and value name are mandatory, unless the parameter type is ... (for variable arguments; don't include a name in this case).
|
||||
|
||||
###Template
|
||||
Here are basic templates for a function. When defining a parameter or a return value, the type and value name are mandatory.
|
||||
```c++
|
||||
/**
|
||||
* Description.
|
||||
* Short description (about 80 characters long).
|
||||
*
|
||||
* @param Type paramName
|
||||
* @return Type returnName
|
||||
*/
|
||||
```
|
||||
|
||||
```c++
|
||||
/**
|
||||
* Description.
|
||||
* Short description (about 80 characters long).
|
||||
*
|
||||
* @param Type paramName = defaultValue : parameter description
|
||||
* @return Type returnName : return value description
|
||||
@@ -37,9 +39,10 @@ Here are basic templates for a function. When defining a parameter or a return v
|
||||
```
|
||||
|
||||
This is a template for a function that takes in different parameters. When defining a parameter or a return value, the type and value name are mandatory.
|
||||
|
||||
```c++
|
||||
/**
|
||||
* Description.
|
||||
* Short description (about 80 characters long).
|
||||
*
|
||||
* @proto returnValue = (object)
|
||||
* @proto returnValue = (x, y, z)
|
||||
@@ -51,46 +54,59 @@ This is a template for a function that takes in different parameters. When defin
|
||||
*/
|
||||
```
|
||||
|
||||
###Standard
|
||||
### Standard
|
||||
A documentation comment block will always start with `/**` and end with `*/`.
|
||||
All lines start with `*` character followed by one space before any content.
|
||||
|
||||
The main description will start with uppercase letter and end with a dot. All paragraphs should end with a dot as well.
|
||||
The parameter and return value descriptions should start with a lowercase letter and at the end there should be no dot.
|
||||
The first paragrph is used as a short description of the function/class, so it should be kept to about 80 characters. The other paragraphs can be as long as desired.
|
||||
|
||||
All paragraphs in the description (including the first) should start with a capital letter and end with a period.
|
||||
**Paragraphs must be separated by an empty line**, e.g.:
|
||||
|
||||
```c++
|
||||
/**
|
||||
* This is a short description (about 80 characters).
|
||||
*
|
||||
* Here's another paragraph with more info. NOTE THE EMPTY LINE BETWEEN THE PARAGRAPHS.
|
||||
* This does need to be short, and this line is still part of the same paragraph because
|
||||
* there is no empty line.
|
||||
*/
|
||||
```
|
||||
|
||||
The parameter and return value descriptions should start with a lowercase letter and not end with a period. If more than one sentence is needed, start the *first* without a capital letter and end the *last* without a period.
|
||||
|
||||
Any class, enum or function can be referenced (made a link to) with square brackets.
|
||||
`[Player]` will reference a player. `[WeatherType]` will reference an enum. `[Player:GetName]` will reference a function.
|
||||
|
||||
Use correct indentation with documentation comments
|
||||
Use correct indentation with documentation comments.
|
||||
|
||||
```c++
|
||||
/**
|
||||
* Correct indentation.
|
||||
* @param Type paramName = defaultValue : parameter description
|
||||
* @return Type returnName : return value description
|
||||
*/
|
||||
```
|
||||
|
||||
```c++
|
||||
/**
|
||||
* Invalid indentation.
|
||||
* @param Type paramName = defaultValue : parameter description
|
||||
* @return Type returnName : return value description
|
||||
*/
|
||||
```
|
||||
|
||||
###Markdown
|
||||
### Markdown
|
||||
You can use [markdown](http://pythonhosted.org//Markdown/) in your descriptions.
|
||||
For syntax see http://daringfireball.net/projects/markdown/syntax and http://pythonhosted.org//Markdown/#differences
|
||||
|
||||
```
|
||||
/**
|
||||
* Description.
|
||||
*
|
||||
* * list item
|
||||
* * list item
|
||||
* * list item
|
||||
* - list item
|
||||
* - list item
|
||||
* - list item
|
||||
*
|
||||
* <pre>
|
||||
* codeblock
|
||||
* </pre>
|
||||
* // Codeblock
|
||||
* // Code goes here.
|
||||
* // Note the 4-space indent.
|
||||
*
|
||||
* `code line`
|
||||
*
|
||||
@@ -98,24 +114,27 @@ For syntax see http://daringfireball.net/projects/markdown/syntax and http://pyt
|
||||
* **bold**
|
||||
*/
|
||||
```
|
||||
Produces<br/>
|
||||
|
||||
**Produces:**
|
||||
|
||||
Description.
|
||||
|
||||
* list item
|
||||
* list item
|
||||
* list item
|
||||
- list item
|
||||
- list item
|
||||
- list item
|
||||
|
||||
<pre>
|
||||
codeblock
|
||||
</pre>
|
||||
// Codeblock
|
||||
// Code goes here.
|
||||
// Note the 4-space indent.
|
||||
|
||||
`code line`
|
||||
|
||||
*italic*
|
||||
**bold**
|
||||
|
||||
###Types
|
||||
Here are some examples of possible types and most commonly used ones
|
||||
### Types
|
||||
Here are some examples of possible types and most commonly used ones:
|
||||
|
||||
```
|
||||
string
|
||||
uint32
|
||||
@@ -126,6 +145,7 @@ int16
|
||||
int8
|
||||
double
|
||||
float
|
||||
...
|
||||
[EnumName]
|
||||
[Player]
|
||||
[Creature]
|
||||
|
||||
@@ -22,13 +22,18 @@ class ParameterDoc(object):
|
||||
'uint64': ('0', '18,446,744,073,709,551,615'),
|
||||
}
|
||||
|
||||
@params(self=object, name=unicode, data_type=str, description=unicode, default_value=Nullable(unicode))
|
||||
@params(self=object, name=Nullable(unicode), data_type=str, description=unicode, default_value=Nullable(unicode))
|
||||
def __init__(self, name, data_type, description, default_value=None):
|
||||
"""If `name` is not provided, the Parameter is a returned value instead of a parameter."""
|
||||
self.name = name
|
||||
self.data_type = data_type
|
||||
self.default_value = default_value
|
||||
|
||||
if self.data_type == '...':
|
||||
self.name = '...'
|
||||
else:
|
||||
assert(self.name is not None)
|
||||
|
||||
if description:
|
||||
# Capitalize the first letter, add a period, and parse as Markdown.
|
||||
self.description = '{}{}. '.format(description[0].capitalize(), description[1:])
|
||||
@@ -114,7 +119,7 @@ class ClassParser(object):
|
||||
# An extra optional space (\s?) was thrown in to make it different from `class_body_regex`.
|
||||
|
||||
param_regex = re.compile(r"""\s*\*\s@param\s # The @param tag starts with opt. whitespace followed by "* @param ".
|
||||
([^\s]+)\s(\w+) # The data type, a space, and the name of the param.
|
||||
([^\s]+)\s(\w+)? # The data type, a space, and the name of the param.
|
||||
(?:\s=\s(\w+))? # The default value: a = surrounded by spaces, followed by text.
|
||||
(?:\s:\s(.+))? # The description: a colon surrounded by spaces, followed by text.
|
||||
""", re.X)
|
||||
@@ -172,16 +177,15 @@ class ClassParser(object):
|
||||
|
||||
def handle_proto(self, match):
|
||||
return_values, parameters = match.group(1), match.group(2)
|
||||
prototype = '{0}= {1}:{{0}}( {2} )'.format(return_values, self.class_name, parameters)
|
||||
parameters = ' '+parameters+' ' if parameters else ''
|
||||
return_values = return_values + '= ' if return_values else ''
|
||||
prototype = '{0}{1}:{{0}}({2})'.format(return_values, self.class_name, parameters)
|
||||
self.prototypes.append(prototype)
|
||||
|
||||
def handle_end(self, match):
|
||||
self.method_name = match.group(1)
|
||||
|
||||
# If there's no prototype, make one with all params and returns.
|
||||
if not self.prototypes:
|
||||
parameters = ', '.join([param.name for param in self.params])
|
||||
# Only pad with spaces when there are no parameters.
|
||||
def make_prototype(parameters):
|
||||
if parameters != '':
|
||||
parameters = ' ' + parameters + ' '
|
||||
|
||||
@@ -198,7 +202,37 @@ class ClassParser(object):
|
||||
else:
|
||||
prototype = '{0}:{1}({2})'.format(self.class_name, self.method_name, parameters)
|
||||
|
||||
self.prototypes.append(prototype)
|
||||
return prototype
|
||||
|
||||
# If there's no prototype, make one with all params and returns.
|
||||
if not self.prototypes:
|
||||
# A list of all parameters with default values.
|
||||
params_with_default = []
|
||||
# The index of the last non-default parameter.
|
||||
last_non_default_i = 0
|
||||
# If False, a parameter WITHOUT a default value follows one WITH a default value.
|
||||
# In this case, don't bother generating prototypes.
|
||||
simple_order = True
|
||||
|
||||
for i, param in enumerate(self.params):
|
||||
if param.default_value:
|
||||
params_with_default.append(param)
|
||||
else:
|
||||
last_non_default_i = i
|
||||
if params_with_default:
|
||||
simple_order = False
|
||||
|
||||
if not params_with_default or not simple_order:
|
||||
# Just generate one prototype with all the parameters.
|
||||
parameters = ', '.join([param.name for param in self.params])
|
||||
self.prototypes.append(make_prototype(parameters))
|
||||
else:
|
||||
# Generate a prototype for all the non-default parameters,
|
||||
# then one for each default parameter with all the previous parameters.
|
||||
for i in range(last_non_default_i, len(self.params)):
|
||||
parameters = ', '.join([param.name for param in self.params[:i+1]])
|
||||
self.prototypes.append(make_prototype(parameters))
|
||||
|
||||
else:
|
||||
# Format the method name into each prototype.
|
||||
self.prototypes = [proto.format(self.method_name) for proto in self.prototypes]
|
||||
@@ -220,7 +254,7 @@ class ClassParser(object):
|
||||
}
|
||||
|
||||
# Table of which regular expressions can follow the last handled regex.
|
||||
# `doc_body_regex` must always come LAST when used, since it also matches param, return, and comment_end.
|
||||
# `body_regex` must always come LAST when used, since it also matches param, return, and comment_end.
|
||||
next_regexes = {
|
||||
None: [class_start_regex, start_regex, end_regex],
|
||||
class_start_regex: [class_end_regex, class_body_regex],
|
||||
|
||||
@@ -53,7 +53,7 @@
|
||||
{%- if current_method.parameters|length > 0 %}
|
||||
{%- for param in current_method.parameters %}
|
||||
<dl>
|
||||
<dt><code>{{ param.data_type|escape|parse_data_type }} {{ param.name }} {{- ' (' + param.default_value + ')' if param.default_value }}</code></dt>
|
||||
<dt><code>{{ param.data_type|escape|parse_data_type }} {{ param.name if param.data_type != '...' }} {{- ' (' + param.default_value + ')' if param.default_value }}</code></dt>
|
||||
<dd class="docblock">{{ param.description|parse_links if param.description else '<em>See method description.</em>' }}</dd>
|
||||
</dl>
|
||||
{%- endfor %}
|
||||
|
||||
Reference in New Issue
Block a user