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https://github.com/azerothcore/mod-ale
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Change player access from sessions to players
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@@ -149,21 +149,24 @@ namespace LuaGlobalFunctions
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int tbl = lua_gettop(L);
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uint32 i = 0;
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SessionMap const& sessions = eWorld->GetAllSessions();
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for (SessionMap::const_iterator it = sessions.begin(); it != sessions.end(); ++it)
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{
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if (Player* player = it->second->GetPlayer())
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HashMapHolder<Player>::ReadGuard g(HashMapHolder<Player>::GetLock());
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HashMapHolder<Player>::MapType& m = eObjectAccessor->GetPlayers();
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for (HashMapHolder<Player>::MapType::iterator it = m.begin(); it != m.end(); ++it)
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{
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#ifndef TRINITY
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if ((team == TEAM_NEUTRAL || player->GetTeamId() == team) && (!onlyGM || player->isGameMaster()))
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#else
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if ((team == TEAM_NEUTRAL || player->GetTeamId() == team) && (!onlyGM || player->IsGameMaster()))
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#endif
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if (Player* player = it->second)
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{
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++i;
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Eluna::Push(L, i);
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Eluna::Push(L, player);
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lua_settable(L, tbl);
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#ifndef TRINITY
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if ((team == TEAM_NEUTRAL || player->GetTeamId() == team) && (!onlyGM || player->isGameMaster()))
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#else
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if ((team == TEAM_NEUTRAL || player->GetTeamId() == team) && (!onlyGM || player->IsGameMaster()))
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#endif
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{
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++i;
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Eluna::Push(L, i);
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Eluna::Push(L, player);
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lua_settable(L, tbl);
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}
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}
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}
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}
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