Update GameObjectMethods.h

This commit is contained in:
Rochet2
2018-01-27 22:14:51 +02:00
committed by GitHub
parent 7d3ba514f2
commit 84b550c484

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@@ -126,6 +126,8 @@ namespace LuaGameObject
/** /**
* Returns the [Player] that can loot the [GameObject] * Returns the [Player] that can loot the [GameObject]
* *
* Not the original looter and may be nil.
*
* @return [Player] player * @return [Player] player
*/ */
int GetLootRecipient(lua_State* L, GameObject* go) int GetLootRecipient(lua_State* L, GameObject* go)
@@ -137,6 +139,8 @@ namespace LuaGameObject
/** /**
* Returns the [Group] that can loot the [GameObject] * Returns the [Group] that can loot the [GameObject]
* *
* Not the original looter and may be nil.
*
* @return [Group] group * @return [Group] group
*/ */
int GetLootRecipientGroup(lua_State* L, GameObject* go) int GetLootRecipientGroup(lua_State* L, GameObject* go)