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Update GameObjectMethods.h
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@@ -126,6 +126,8 @@ namespace LuaGameObject
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/**
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* Returns the [Player] that can loot the [GameObject]
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*
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* Not the original looter and may be nil.
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*
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* @return [Player] player
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*/
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int GetLootRecipient(lua_State* L, GameObject* go)
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@@ -137,6 +139,8 @@ namespace LuaGameObject
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/**
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* Returns the [Group] that can loot the [GameObject]
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*
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* Not the original looter and may be nil.
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*
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* @return [Group] group
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*/
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int GetLootRecipientGroup(lua_State* L, GameObject* go)
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