Rename some defines

This commit is contained in:
Elmsroth
2020-11-14 17:30:47 +01:00
parent 69a7b14d72
commit 8e3b74e9b1
2 changed files with 14 additions and 14 deletions

View File

@@ -736,8 +736,8 @@ namespace LuaWorldObject
* TEMPSUMMON_TIMED_DESPAWN = 3, // despawns after a specified time
* TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT = 4, // despawns after a specified time after the creature is out of combat
* TEMPSUMMON_CORPSE_DESPAWN = 5, // despawns instantly after death
* TEMPSUMMON_CORPSE_TIMED_DESPAWN = 6, // despawns after a specified time after death
* TEMPSUMMON_DEAD_DESPAWN = 7, // despawns when the creature disappears
* TEMPSPAWN_CORPSE_TIMED_DESPAWN = 6, // despawns after a specified time after death
* TEMPSPAWN_DEAD_DESPAWN = 7, // despawns when the creature disappears
* TEMPSUMMON_MANUAL_DESPAWN = 8, // despawns when UnSummon() is called
* TEMPSUMMON_TIMED_OOC_OR_CORPSE_DESPAWN = 9, // despawns after a specified time (OOC) OR when the creature dies
* TEMPSUMMON_TIMED_OOC_OR_DEAD_DESPAWN = 10 // despawns after a specified time (OOC) OR when the creature disappears
@@ -762,43 +762,43 @@ namespace LuaWorldObject
uint32 spawnType = Eluna::CHECKVAL<uint32>(L, 7, 8);
uint32 despawnTimer = Eluna::CHECKVAL<uint32>(L, 8, 0);
TempSummonType type;
TempSpawnType type;
switch (spawnType)
{
case 1:
type = TEMPSUMMON_TIMED_OR_DEAD_DESPAWN;
type = TEMPSPAWN_TIMED_OR_DEAD_DESPAWN;
break;
case 2:
type = TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN;
type = TEMPSPAWN_TIMED_OR_CORPSE_DESPAWN;
break;
case 3:
type = TEMPSUMMON_TIMED_DESPAWN;
type = TEMPSPAWN_TIMED_DESPAWN;
break;
case 4:
#if defined TRINITY || AZEROTHCORE
type = TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT;
#else
type = TEMPSUMMON_TIMED_OOC_DESPAWN;
type = TEMPSPAWN_TIMED_OOC_DESPAWN;
#endif
break;
case 5:
type = TEMPSUMMON_CORPSE_DESPAWN;
type = TEMPSPAWN_CORPSE_DESPAWN;
break;
case 6:
type = TEMPSUMMON_CORPSE_TIMED_DESPAWN;
type = TEMPSPAWN_CORPSE_TIMED_DESPAWN;
break;
case 7:
type = TEMPSUMMON_DEAD_DESPAWN;
type = TEMPSPAWN_DEAD_DESPAWN;
break;
case 8:
type = TEMPSUMMON_MANUAL_DESPAWN;
type = TEMPSPAWN_MANUAL_DESPAWN;
break;
#if !defined TRINITY && !AZEROTHCORE
case 9:
type = TEMPSUMMON_TIMED_OOC_OR_CORPSE_DESPAWN;
type = TEMPSPAWN_TIMED_OOC_OR_CORPSE_DESPAWN;
break;
case 10:
type = TEMPSUMMON_TIMED_OOC_OR_DEAD_DESPAWN;
type = TEMPSPAWN_TIMED_OOC_OR_DEAD_DESPAWN;
break;
#endif
default: