diff --git a/AuraMethods.h b/AuraMethods.h index 9a06dd4..7ed206a 100644 --- a/AuraMethods.h +++ b/AuraMethods.h @@ -16,6 +16,8 @@ * * [Aura]s on your player are displayed in-game as a series of icons to the left * of the mini-map. + * + * Inherits all methods from: none */ namespace LuaAura { diff --git a/BattleGroundMethods.h b/BattleGroundMethods.h index 80eedf3..bf78a96 100644 --- a/BattleGroundMethods.h +++ b/BattleGroundMethods.h @@ -9,6 +9,8 @@ /*** * Contains the state of a battleground, e.g. Warsong Gulch, Arathi Basin, etc. + * + * Inherits all methods from: none */ namespace LuaBattleGround { diff --git a/CorpseMethods.h b/CorpseMethods.h index f1fca74..8bae71a 100644 --- a/CorpseMethods.h +++ b/CorpseMethods.h @@ -9,6 +9,8 @@ /*** * The remains of a [Player] that has died. + * + * Inherits all methods from: [Object], [WorldObject] */ namespace LuaCorpse { diff --git a/CreatureMethods.h b/CreatureMethods.h index 8e57689..6099021 100644 --- a/CreatureMethods.h +++ b/CreatureMethods.h @@ -10,7 +10,7 @@ /*** * Non-[Player] controlled [Unit]s (i.e. NPCs). * - * Inherits all [Object], [WorldObject], and [Unit] methods. + * Inherits all methods from: [Object], [WorldObject], [Unit] */ namespace LuaCreature { diff --git a/ElunaQueryMethods.h b/ElunaQueryMethods.h index 9fd8535..a8aec95 100644 --- a/ElunaQueryMethods.h +++ b/ElunaQueryMethods.h @@ -17,6 +17,8 @@ * The result of a database query. * * E.g. the return value of [Global:WorldDBQuery]. + * + * Inherits all methods from: none */ namespace LuaQuery { diff --git a/GameObjectMethods.h b/GameObjectMethods.h index d57c2d5..c739509 100644 --- a/GameObjectMethods.h +++ b/GameObjectMethods.h @@ -7,6 +7,9 @@ #ifndef GAMEOBJECTMETHODS_H #define GAMEOBJECTMETHODS_H +/*** + * Inherits all methods from: [Object], [WorldObject] + */ namespace LuaGameObject { /** diff --git a/GroupMethods.h b/GroupMethods.h index 98e3acb..8d5dfd8 100644 --- a/GroupMethods.h +++ b/GroupMethods.h @@ -7,6 +7,9 @@ #ifndef GROUPMETHODS_H #define GROUPMETHODS_H +/*** + * Inherits all methods from: none + */ namespace LuaGroup { /** diff --git a/GuildMethods.h b/GuildMethods.h index 5bc5fd6..2ce5edb 100644 --- a/GuildMethods.h +++ b/GuildMethods.h @@ -7,6 +7,9 @@ #ifndef GUILDMETHODS_H #define GUILDMETHODS_H +/*** + * Inherits all methods from: none + */ namespace LuaGuild { /* GETTERS */ diff --git a/ItemMethods.h b/ItemMethods.h index d6e6602..76ff215 100644 --- a/ItemMethods.h +++ b/ItemMethods.h @@ -7,6 +7,9 @@ #ifndef ITEMMETHODS_H #define ITEMMETHODS_H +/*** + * Inherits all methods from: [Object] + */ namespace LuaItem { /* BOOLEAN */ diff --git a/MapMethods.h b/MapMethods.h index b1629a2..e4d2ab1 100644 --- a/MapMethods.h +++ b/MapMethods.h @@ -9,6 +9,8 @@ /*** * A game map, e.g. Azeroth, Eastern Kingdoms, the Molten Core, etc. + * + * Inherits all methods from: none */ namespace LuaMap { diff --git a/ObjectMethods.h b/ObjectMethods.h index e0a0f3f..c5b0fb6 100644 --- a/ObjectMethods.h +++ b/ObjectMethods.h @@ -19,6 +19,8 @@ * * The GetValue methods in this class (e.g. [Object:GetInt32Value]) provide low-level access to the data block. * Other methods, like [Object:HasFlag] and [Object:GetScale], merely wrap the GetValue methods and provide a simpler interface. + * + * Inherits all methods from: none */ namespace LuaObject { diff --git a/PlayerMethods.h b/PlayerMethods.h index e9e0148..9044b3e 100644 --- a/PlayerMethods.h +++ b/PlayerMethods.h @@ -7,6 +7,9 @@ #ifndef PLAYERMETHODS_H #define PLAYERMETHODS_H +/*** + * Inherits all methods from: [Object], [WorldObject], [Unit] + */ namespace LuaPlayer { /* BOOLEAN */ @@ -3088,7 +3091,6 @@ namespace LuaPlayer * @param [Item] item : item to remove * @param uint32 entry : entry of the item to remove * @param uint32 itemCount = 1 : amount of the item to add - * @return [Item] item : the item that was added or nil */ int RemoveItem(Eluna* /*E*/, lua_State* L, Player* player) { diff --git a/QuestMethods.h b/QuestMethods.h index fded3a7..d2071ef 100644 --- a/QuestMethods.h +++ b/QuestMethods.h @@ -7,6 +7,9 @@ #ifndef QUESTMETHODS_H #define QUESTMETHODS_H +/*** + * Inherits all methods from: none + */ namespace LuaQuest { /** diff --git a/SpellMethods.h b/SpellMethods.h index 885b165..aaeee0d 100644 --- a/SpellMethods.h +++ b/SpellMethods.h @@ -9,6 +9,8 @@ /*** * An instance of a spell, created when the spell is cast by a [Unit]. + * + * Inherits all methods from: none */ namespace LuaSpell { diff --git a/UnitMethods.h b/UnitMethods.h index ab2195c..e1f19a7 100644 --- a/UnitMethods.h +++ b/UnitMethods.h @@ -7,6 +7,9 @@ #ifndef UNITMETHODS_H #define UNITMETHODS_H +/*** + * Inherits all methods from: [Object], [WorldObject] + */ namespace LuaUnit { /* BOOLEAN */ diff --git a/VehicleMethods.h b/VehicleMethods.h index ff9210f..cce421b 100644 --- a/VehicleMethods.h +++ b/VehicleMethods.h @@ -9,6 +9,9 @@ #ifndef CLASSIC #ifndef TBC +/*** + * Inherits all methods from: none + */ namespace LuaVehicle { /* BOOLEAN */ diff --git a/WorldObjectMethods.h b/WorldObjectMethods.h index 229881a..06de155 100644 --- a/WorldObjectMethods.h +++ b/WorldObjectMethods.h @@ -7,6 +7,9 @@ #ifndef WORLDOBJECTMETHODS_H #define WORLDOBJECTMETHODS_H +/*** + * Inherits all methods from: [Object] + */ namespace LuaWorldObject { /** diff --git a/WorldPacketMethods.h b/WorldPacketMethods.h index c2293c1..c3cfb6c 100644 --- a/WorldPacketMethods.h +++ b/WorldPacketMethods.h @@ -15,6 +15,8 @@ * the client has sent a message that its [Player] wants to logout. * * The packet can contain further data, the format of which depends on the opcode. + * + * Inherits all methods from: none */ namespace LuaPacket {