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feature: add GetUnitFlags(), GetUnitFlagsTwo(), SetUnitFlags(flags), SetUnitFlagsTwo(flags), PlayerEvent OnApplyAura/OnRemoveAura (#137)
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@@ -801,6 +801,16 @@ public:
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{
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return sEluna->OnCanGroupInvite(player, memberName);
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}
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void OnApplyAura(Player* player, Aura* aura, bool isNewAura)
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{
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return sEluna->OnApplyAura(player, aura, isNewAura);
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}
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void OnRemoveAura(Player* player, Aura* aura, bool isExpired)
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{
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return sEluna->OnRemoveAura(player, aura, isExpired);
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}
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};
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class Eluna_ServerScript : public ServerScript
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