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Eluna Removed mutex lock and forced only one map update thread to be used. Made returning more arguments than pushed to return the return amount of nils instead. Removed a few hooks
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@@ -956,9 +956,6 @@ ElunaRegister<Quest> QuestMethods[] =
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#endif
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{ "IsRepeatable", &LuaQuest::IsRepeatable }, // :IsRepeatable() - Returns true or false if the quest is repeatable
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// Setters
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{ "SetFlag", &LuaQuest::SetFlag }, // :SetFlag(flag) - Sets the flag of the quest by the specified flag
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{ NULL, NULL },
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};
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