diff --git a/WorldObjectMethods.h b/WorldObjectMethods.h index ffe3bc1..5b82e8f 100644 --- a/WorldObjectMethods.h +++ b/WorldObjectMethods.h @@ -549,7 +549,7 @@ namespace LuaWorldObject * @param float z * @param float o * @param [TempSummonType] spawnType = 8 : defines how and when the creature despawns - * @param uint32 despawnTimer = 0 : despawn time in seconds + * @param uint32 despawnTimer = 0 : despawn time in milliseconds * @return [Creature] spawnedCreature */ int SpawnCreature(Eluna* /*E*/, lua_State* L, WorldObject* obj)