mirror of
https://github.com/azerothcore/mod-ale
synced 2025-11-29 15:38:17 +08:00
AZEROTHCORE compatibility (#271)
* Done Compatible AZEROTHCORE. * Fix TC build * Try fix whitespace (trailing and tabs2spaces) * Remove undefs and TC_LOG defines * Revert indentation change * Indentation and style change * Add more possible SQL types to query * change bg hooks OnBGEnd parameter type.
This commit is contained in:
204
PlayerMethods.h
204
PlayerMethods.h
@@ -50,10 +50,10 @@ namespace LuaPlayer
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int HasAchieved(lua_State* L, Player* player)
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{
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uint32 achievementId = Eluna::CHECKVAL<uint32>(L, 2);
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#ifndef TRINITY
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Eluna::Push(L, player->GetAchievementMgr().HasAchievement(achievementId));
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#else
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#if defined TRINITY || AZEROTHCORE
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Eluna::Push(L, player->HasAchieved(achievementId));
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#else
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Eluna::Push(L, player->GetAchievementMgr().HasAchievement(achievementId));
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#endif
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return 1;
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}
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@@ -403,10 +403,10 @@ namespace LuaPlayer
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*/
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int IsGM(lua_State* L, Player* player)
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{
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#ifndef TRINITY
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Eluna::Push(L, player->isGameMaster());
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#else
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#if defined TRINITY || AZEROTHCORE
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Eluna::Push(L, player->IsGameMaster());
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#else
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Eluna::Push(L, player->isGameMaster());
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#endif
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return 1;
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}
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@@ -461,7 +461,11 @@ namespace LuaPlayer
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*/
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int IsHorde(lua_State* L, Player* player)
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{
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#ifdef AZEROTHCORE
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Eluna::Push(L, (player->GetTeamId() == TEAM_HORDE));
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#else
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Eluna::Push(L, (player->GetTeam() == HORDE));
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#endif
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return 1;
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}
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@@ -472,7 +476,11 @@ namespace LuaPlayer
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*/
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int IsAlliance(lua_State* L, Player* player)
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{
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#ifdef AZEROTHCORE
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Eluna::Push(L, (player->GetTeamId() == TEAM_ALLIANCE));
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#else
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Eluna::Push(L, (player->GetTeam() == ALLIANCE));
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#endif
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return 1;
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}
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@@ -626,10 +634,10 @@ namespace LuaPlayer
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*/
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int InBattlegroundQueue(lua_State* L, Player* player)
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{
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#ifndef TRINITY
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Eluna::Push(L, player->InBattleGroundQueue());
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#else
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#if defined TRINITY || AZEROTHCORE
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Eluna::Push(L, player->InBattlegroundQueue());
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#else
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Eluna::Push(L, player->InBattleGroundQueue());
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#endif
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return 1;
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}
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@@ -654,10 +662,10 @@ namespace LuaPlayer
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*/
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int InBattleground(lua_State* L, Player* player)
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{
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#ifndef TRINITY
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Eluna::Push(L, player->InBattleGround());
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#else
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#if defined TRINITY || AZEROTHCORE
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Eluna::Push(L, player->InBattleground());
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#else
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Eluna::Push(L, player->InBattleGround());
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#endif
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return 1;
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}
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@@ -848,7 +856,7 @@ namespace LuaPlayer
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return 1;
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}
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#ifdef TRINITY
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#if defined TRINITY || AZEROTHCORE
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/**
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* Returns the faction ID the [Player] is currently flagged as champion for
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*
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@@ -940,10 +948,10 @@ namespace LuaPlayer
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*/
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int GetBattlegroundTypeId(lua_State* L, Player* player)
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{
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#ifndef TRINITY
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Eluna::Push(L, player->GetBattleGroundTypeId());
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#else
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#if defined TRINITY || AZEROTHCORE
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Eluna::Push(L, player->GetBattlegroundTypeId());
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#else
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Eluna::Push(L, player->GetBattleGroundTypeId());
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#endif
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return 1;
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}
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@@ -955,10 +963,10 @@ namespace LuaPlayer
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*/
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int GetBattlegroundId(lua_State* L, Player* player)
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{
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#ifndef TRINITY
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Eluna::Push(L, player->GetBattleGroundId());
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#else
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#if defined TRINITY || AZEROTHCORE
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Eluna::Push(L, player->GetBattlegroundId());
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#else
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Eluna::Push(L, player->GetBattleGroundId());
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#endif
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return 1;
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}
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@@ -1183,10 +1191,10 @@ namespace LuaPlayer
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*/
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int GetComboTarget(lua_State* L, Player* player)
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{
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#ifndef TRINITY
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Eluna::Push(L, player->GetMap()->GetUnit(player->GetComboTargetGuid()));
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#else
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#if defined TRINITY || AZEROTHCORE
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Eluna::Push(L, player->GetComboTarget());
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#else
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Eluna::Push(L, player->GetMap()->GetUnit(player->GetComboTargetGuid()));
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#endif
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return 1;
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}
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@@ -1267,10 +1275,10 @@ namespace LuaPlayer
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{
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Quest* quest = Eluna::CHECKOBJ<Quest>(L, 2);
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#ifndef TRINITY
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Eluna::Push(L, player->GetQuestLevelForPlayer(quest));
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#else
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#if defined TRINITY || AZEROTHCORE
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Eluna::Push(L, player->GetQuestLevel(quest));
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#else
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Eluna::Push(L, player->GetQuestLevelForPlayer(quest));
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#endif
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return 1;
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}
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@@ -1399,10 +1407,10 @@ namespace LuaPlayer
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*/
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int GetSelection(lua_State* L, Player* player)
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{
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#ifndef TRINITY
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Eluna::Push(L, player->GetMap()->GetUnit(player->GetSelectionGuid()));
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#else
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#if defined TRINITY || AZEROTHCORE
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Eluna::Push(L, player->GetSelectedUnit());
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#else
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Eluna::Push(L, player->GetMap()->GetUnit(player->GetSelectionGuid()));
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#endif
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return 1;
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}
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@@ -1551,7 +1559,11 @@ namespace LuaPlayer
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int GetAccountName(lua_State* L, Player* player)
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{
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std::string accName;
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#ifndef AZEROTHCORE
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if (eAccountMgr->GetName(player->GetSession()->GetAccountId(), accName))
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#else
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if (AccountMgr::GetName(player->GetSession()->GetAccountId(), accName))
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#endif
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Eluna::Push(L, accName);
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return 1;
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}
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@@ -2010,10 +2022,10 @@ namespace LuaPlayer
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uint32 areaId = Eluna::CHECKVAL<uint32>(L, 6);
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WorldLocation loc(mapId, x, y, z);
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#ifndef TRINITY
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player->SetHomebindToLocation(loc, areaId);
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#else
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#if defined TRINITY || AZEROTHCORE
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player->SetHomebind(loc, areaId);
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#else
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player->SetHomebindToLocation(loc, areaId);
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#endif
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return 0;
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}
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@@ -2034,7 +2046,7 @@ namespace LuaPlayer
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}
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#endif
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#ifndef TRINITY
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#if !defined TRINITY && !AZEROTHCORE
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/**
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* Toggle the [Player]s FFA flag
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*
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@@ -2080,10 +2092,10 @@ namespace LuaPlayer
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*/
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int ResetAchievements(lua_State* /*L*/, Player* player)
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{
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#ifndef TRINITY
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player->GetAchievementMgr().Reset();
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#else
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#if defined TRINITY || AZEROTHCORE
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player->ResetAchievements();
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#else
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player->GetAchievementMgr().Reset();
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#endif
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return 0;
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}
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@@ -2141,10 +2153,14 @@ namespace LuaPlayer
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*/
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int SaveToDB(lua_State* /*L*/, Player* player)
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{
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#ifndef AZEROTHCORE
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player->SaveToDB();
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#else
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player->SaveToDB(false, false);
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#endif
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return 0;
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}
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/**
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* Sends a summon request to the player from the given summoner
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*
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@@ -2229,10 +2245,12 @@ namespace LuaPlayer
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{
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Unit* unit = Eluna::CHECKOBJ<Unit>(L, 2);
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#ifndef TRINITY
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AuctionHouseEntry const* ahEntry = AuctionHouseMgr::GetAuctionHouseEntry(unit);
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#else
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#ifdef TRINITY
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AuctionHouseEntry const* ahEntry = AuctionHouseMgr::GetAuctionHouseEntry(unit->GetFaction());
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#elif AZEROTHCORE
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AuctionHouseEntry const* ahEntry = AuctionHouseMgr::GetAuctionHouseEntry(unit->getFaction());
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#else
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AuctionHouseEntry const* ahEntry = AuctionHouseMgr::GetAuctionHouseEntry(unit);
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#endif
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if (!ahEntry)
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return 0;
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@@ -2336,11 +2354,11 @@ namespace LuaPlayer
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{
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Player* plr = Eluna::CHECKOBJ<Player>(L, 2);
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#ifndef TRINITY
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player->GetSession()->SendGuildInvite(plr);
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#else
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#if defined TRINITY || AZEROTHCORE
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if (Guild* guild = player->GetGuild())
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guild->HandleInviteMember(player->GetSession(), plr->GetName());
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#else
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player->GetSession()->SendGuildInvite(plr);
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#endif
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return 0;
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}
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@@ -2363,10 +2381,10 @@ namespace LuaPlayer
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*/
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int RemoveFromBattlegroundRaid(lua_State* /*L*/, Player* player)
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{
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#ifndef TRINITY
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player->RemoveFromBattleGroundRaid();
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#else
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#if defined TRINITY || AZEROTHCORE
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player->RemoveFromBattlegroundOrBattlefieldRaid();
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#else
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player->RemoveFromBattleGroundRaid();
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#endif
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return 0;
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}
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@@ -2386,8 +2404,12 @@ namespace LuaPlayer
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uint32 difficulty = Eluna::CHECKVAL<uint32>(L, 3, 0);
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if (difficulty < MAX_DIFFICULTY)
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#ifndef AZEROTHCORE
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player->UnbindInstance(map, (Difficulty)difficulty);
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#else
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sInstanceSaveMgr->PlayerUnbindInstance(player->GetGUIDLow(), map, Difficulty(difficulty), true, player);
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#endif//AZEROTHCORE
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#else//CLASSIC
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player->UnbindInstance(map);
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#endif
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return 0;
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@@ -2407,6 +2429,19 @@ namespace LuaPlayer
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else
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++itr;
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}
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#elif defined AZEROTHCORE
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for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
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{
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const BoundInstancesMap& binds = sInstanceSaveMgr->PlayerGetBoundInstances(player->GetGUIDLow(), Difficulty(i));
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for (BoundInstancesMap::const_iterator itr = binds.begin(); itr != binds.end();)
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{
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if (itr->first != player->GetMapId())
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//player->UnbindInstance(itr, Difficulty(i));
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sInstanceSaveMgr->PlayerUnbindInstance(player->GetGUIDLow(), itr->first, Difficulty(i), true, player);
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else
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++itr;
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}
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}
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#else
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for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
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{
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@@ -2430,9 +2465,12 @@ namespace LuaPlayer
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*/
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int LeaveBattleground(lua_State* L, Player* player)
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{
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#ifndef AZEROTHCORE
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bool teleToEntryPoint = Eluna::CHECKVAL<bool>(L, 2, true);
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player->LeaveBattleground(teleToEntryPoint);
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#else
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player->LeaveBattleground();
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#endif
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return 0;
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}
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@@ -2769,7 +2807,7 @@ namespace LuaPlayer
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// Add quest items for quests that require items
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for (uint8 x = 0; x < QUEST_ITEM_OBJECTIVES_COUNT; ++x)
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{
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#ifdef TRINITY
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#if defined TRINITY || AZEROTHCORE
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uint32 id = quest->RequiredItemId[x];
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uint32 count = quest->RequiredItemCount[x];
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#else
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@@ -2794,7 +2832,7 @@ namespace LuaPlayer
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// All creature/GO slain/cast (not required, but otherwise it will display "Creature slain 0/10")
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for (uint8 i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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{
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#ifdef TRINITY
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#if defined TRINITY || AZEROTHCORE
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int32 creature = quest->RequiredNpcOrGo[i];
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uint32 creatureCount = quest->RequiredNpcOrGoCount[i];
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@@ -2802,7 +2840,11 @@ namespace LuaPlayer
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{
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if (CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(creature))
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for (uint16 z = 0; z < creatureCount; ++z)
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#ifndef AZEROTHCORE
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player->KilledMonster(creatureInfo, ObjectGuid::Empty);
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#else
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player->KilledMonster(creatureInfo, 0);
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#endif
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}
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else if (creature < 0)
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for (uint16 z = 0; z < creatureCount; ++z)
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@@ -2841,7 +2883,7 @@ namespace LuaPlayer
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player->GetReputationMgr().SetReputation(factionEntry, repValue);
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}
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#ifdef TRINITY
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#if defined TRINITY || AZEROTHCORE
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// If the quest requires a SECOND reputation to complete
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if (uint32 repFaction = quest->GetRepObjectiveFaction2())
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{
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@@ -2889,8 +2931,9 @@ namespace LuaPlayer
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if (!quest)
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return 0;
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#ifdef TRINITY
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#if defined TRINITY || AZEROTHCORE
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// check item starting quest (it can work incorrectly if added without item in inventory)
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#ifndef AZEROTHCORE
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ItemTemplateContainer const& itc = sObjectMgr->GetItemTemplateStore();
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auto itr = std::find_if(std::begin(itc), std::end(itc), [quest](ItemTemplateContainer::value_type const& value)
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{
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@@ -2899,7 +2942,13 @@ namespace LuaPlayer
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if (itr != std::end(itc))
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return 0;
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#else
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ItemTemplateContainer const* itc = sObjectMgr->GetItemTemplateStore();
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ItemTemplateContainer::const_iterator result = find_if(itc->begin(), itc->end(), Finder<uint32, ItemTemplate>(entry, &ItemTemplate::StartQuest));
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if (result != itc->end())
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return 0;
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#endif
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// ok, normal (creature/GO starting) quest
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if (player->CanAddQuest(quest, true))
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player->AddQuestAndCheckCompletion(quest, NULL);
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@@ -2953,7 +3002,7 @@ namespace LuaPlayer
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// we ignore unequippable quest items in this case, its' still be equipped
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player->TakeQuestSourceItem(logQuest, false);
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#ifdef TRINITY
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#if defined TRINITY || AZEROTHCORE
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if (quest->HasFlag(QUEST_FLAGS_FLAGS_PVP))
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{
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player->pvpInfo.IsHostile = player->pvpInfo.IsInHostileArea || player->HasPvPForcingQuest();
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@@ -2963,7 +3012,7 @@ namespace LuaPlayer
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}
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}
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#ifdef TRINITY
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#if defined TRINITY || AZEROTHCORE
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player->RemoveActiveQuest(entry, false);
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player->RemoveRewardedQuest(entry);
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#else
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@@ -3299,17 +3348,23 @@ namespace LuaPlayer
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float y = Eluna::CHECKVAL<float>(L, 4);
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float z = Eluna::CHECKVAL<float>(L, 5);
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float o = Eluna::CHECKVAL<float>(L, 6);
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#ifndef TRINITY
|
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#if defined AZEROTHCORE
|
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if (player->IsInFlight())
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{
|
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player->GetMotionMaster()->MovementExpired();
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player->m_taxi.ClearTaxiDestinations();
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}
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#elif defined TRINITY
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if (player->IsInFlight())
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player->FinishTaxiFlight();
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else
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player->SaveRecallPosition();
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#else
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if (player->IsTaxiFlying())
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{
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player->GetMotionMaster()->MovementExpired();
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player->m_taxi.ClearTaxiDestinations();
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}
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#else
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if (player->IsInFlight())
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player->FinishTaxiFlight();
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else
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player->SaveRecallPosition();
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#endif
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Eluna::Push(L, player->TeleportTo(mapId, x, y, z, o));
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return 1;
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@@ -3335,7 +3390,7 @@ namespace LuaPlayer
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uint32 itemId = Eluna::CHECKVAL<uint32>(L, 2);
|
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uint32 itemCount = Eluna::CHECKVAL<uint32>(L, 3, 1);
|
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|
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#ifdef TRINITY
|
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#if defined TRINITY || AZEROTHCORE
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uint32 noSpaceForCount = 0;
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ItemPosCountVec dest;
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InventoryResult msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemId, itemCount, &noSpaceForCount);
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@@ -3344,8 +3399,11 @@ namespace LuaPlayer
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if (itemCount == 0 || dest.empty())
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return 1;
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#ifndef AZEROTHCORE
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Item* item = player->StoreNewItem(dest, itemId, true, GenerateItemRandomPropertyId(itemId));
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#else
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Item* item = player->StoreNewItem(dest, itemId, true, Item::GenerateItemRandomPropertyId(itemId));
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#endif
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if (item)
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player->SendNewItem(item, itemCount, true, false);
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Eluna::Push(L, item);
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@@ -3434,7 +3492,11 @@ namespace LuaPlayer
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return spellInfo && spellInfo->GetCategory() == category;
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}, update);
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#else
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#ifndef AZEROTHCORE
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player->RemoveSpellCategoryCooldown(category, update);
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#else
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||||
player->RemoveCategoryCooldown(category);
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#endif
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#endif
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return 0;
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||||
}
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||||
@@ -3585,6 +3647,8 @@ namespace LuaPlayer
|
||||
|
||||
#ifdef TRINITY
|
||||
player->LearnSpell(id, false);
|
||||
#elif AZEROTHCORE
|
||||
player->learnSpell(id);
|
||||
#else
|
||||
player->learnSpell(id, false);
|
||||
#endif
|
||||
@@ -3607,7 +3671,7 @@ namespace LuaPlayer
|
||||
player->SendTalentsInfoData(false);
|
||||
#endif
|
||||
|
||||
#ifndef TRINITY
|
||||
#if !defined TRINITY && !AZEROTHCORE
|
||||
// if player has a pet, update owner talent auras
|
||||
if (player->GetPet())
|
||||
player->GetPet()->CastOwnerTalentAuras();
|
||||
@@ -3657,15 +3721,15 @@ namespace LuaPlayer
|
||||
bool _code = Eluna::CHECKVAL<bool>(L, 6, false);
|
||||
const char* _promptMsg = Eluna::CHECKVAL<const char*>(L, 7, "");
|
||||
uint32 _money = Eluna::CHECKVAL<uint32>(L, 8, 0);
|
||||
#ifndef TRINITY
|
||||
#if defined TRINITY || AZEROTHCORE
|
||||
player->PlayerTalkClass->GetGossipMenu().AddMenuItem(-1, _icon, msg, _sender, _intid, _promptMsg, _money, _code);
|
||||
#else
|
||||
#ifndef CLASSIC
|
||||
player->PlayerTalkClass->GetGossipMenu().AddMenuItem(_icon, msg, _sender, _intid, _promptMsg, _money, _code);
|
||||
#else
|
||||
player->PlayerTalkClass->GetGossipMenu().AddMenuItem(_icon, msg, _sender, _intid, _promptMsg, _code);
|
||||
#endif
|
||||
#else
|
||||
player->PlayerTalkClass->GetGossipMenu().AddMenuItem(-1, _icon, msg, _sender, _intid, _promptMsg, _money, _code);
|
||||
#endif
|
||||
#endif//TRINITY
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -3676,10 +3740,10 @@ namespace LuaPlayer
|
||||
*/
|
||||
int GossipComplete(lua_State* /*L*/, Player* player)
|
||||
{
|
||||
#ifndef TRINITY
|
||||
player->PlayerTalkClass->CloseGossip();
|
||||
#else
|
||||
#if defined TRINITY || AZEROTHCORE
|
||||
player->PlayerTalkClass->SendCloseGossip();
|
||||
#else
|
||||
player->PlayerTalkClass->CloseGossip();
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
@@ -3928,7 +3992,7 @@ namespace LuaPlayer
|
||||
if (!group->IsCreated())
|
||||
{
|
||||
group->RemoveInvite(player);
|
||||
#ifdef TRINITY
|
||||
#if defined TRINITY || AZEROTHCORE
|
||||
group->Create(player);
|
||||
sGroupMgr->AddGroup(group);
|
||||
#else
|
||||
@@ -3938,7 +4002,7 @@ namespace LuaPlayer
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef TRINITY
|
||||
#if defined TRINITY || AZEROTHCORE
|
||||
if (!group->AddMember(invited))
|
||||
return 0;
|
||||
group->BroadcastGroupUpdate();
|
||||
|
||||
Reference in New Issue
Block a user