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https://github.com/azerothcore/mod-ale
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Updated method documentation and cleaned up
Method documentation should be completed. Only thing left now is polishing up (fixing typos, update wording, add enumerator data to method documentation that doesn't have it, etc).. Cleaned whitespaces Corrected/Fixed up some comments Removed all known documented method comments in LuaFunctions.cpp. Commented out methods are now marked as undocumented until they are uncommented & documented in their respective header files. Removed 'Getter, Setter, Boolean, Other' comments in method files Documented VehicleMethods, the rest of PlayerMethods, UnitMethods, CreatureMethods and GuildMethods. Refer to #101 for more information
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@@ -139,8 +139,8 @@ private:
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static std::string lua_requirepath;
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uint32 event_level;
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// When a hook pushes arguments to be passed to event handlers
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// this is used to keep track of how many arguments were pushed.
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// When a hook pushes arguments to be passed to event handlers,
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// this is used to keep track of how many arguments were pushed.
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uint8 push_counter;
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bool enabled;
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@@ -160,8 +160,8 @@ private:
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void CloseLua();
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void DestroyBindStores();
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void CreateBindStores();
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bool ExecuteCall(int params, int res);
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void InvalidateObjects();
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bool ExecuteCall(int params, int res);
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// Use ReloadEluna() to make eluna reload
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// This is called on world update to reload eluna
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