Eluna/Core Refactor code making LuaEngine.h lighter and splitting entities to their own files. Fixed reload crash for timed events

This commit is contained in:
Rochet2
2014-07-16 16:12:07 +03:00
parent 606d7f0c24
commit a3359062e5
15 changed files with 1060 additions and 888 deletions

View File

@@ -4,10 +4,18 @@
* Please see the included DOCS/LICENSE.md for more information
*/
extern "C"
{
#include "lua.h"
};
// Eluna
#include "HookMgr.h"
#include "LuaEngine.h"
#include "Includes.h"
#include "ElunaEventMgr.h"
#include "ElunaIncludes.h"
#include "ElunaTemplate.h"
#include "ElunaUtilitiy.h"
// Method includes
#include "GlobalMethods.h"
#include "ObjectMethods.h"