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New player event: PLAYER_EVENT_ON_PET_ADDED_TO_WORLD (#3)
Co-authored-by: UltraNix <ultranix@gmail.com>
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@@ -364,6 +364,7 @@ public:
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void OnLuaStateClose();
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void OnLuaStateOpen();
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bool OnAddonMessage(Player* sender, uint32 type, std::string& msg, Player* receiver, Guild* guild, Group* group, Channel* channel);
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void OnPetAddedToWorld(Player* player, Creature* pet);
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/* Item */
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void OnDummyEffect(WorldObject* pCaster, uint32 spellId, SpellEffIndex effIndex, Item* pTarget);
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