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https://github.com/azerothcore/mod-ale
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New player event: PLAYER_EVENT_ON_PET_ADDED_TO_WORLD (#3)
Co-authored-by: UltraNix <ultranix@gmail.com>
This commit is contained in:
@@ -362,10 +362,10 @@ namespace LuaGlobalFunctions
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* Low GUID is an ID to distinct the objects of the same type.
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* Low GUID is an ID to distinct the objects of the same type.
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*
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*
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* [Player] and [Creature] for example can have the same low GUID but not GUID.
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* [Player] and [Creature] for example can have the same low GUID but not GUID.
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*
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*
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* On TrinityCore all low GUIDs are different for all objects of the same type.
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* On TrinityCore all low GUIDs are different for all objects of the same type.
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* For example creatures in instances are assigned new GUIDs when the Map is created.
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* For example creatures in instances are assigned new GUIDs when the Map is created.
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*
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*
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* On MaNGOS and cMaNGOS low GUIDs are unique only on the same map.
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* On MaNGOS and cMaNGOS low GUIDs are unique only on the same map.
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* For example creatures in instances use the same low GUID assigned for that spawn in the database.
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* For example creatures in instances use the same low GUID assigned for that spawn in the database.
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* This is why to identify a creature you have to know the instanceId and low GUID. See [Map:GetIntstanceId]
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* This is why to identify a creature you have to know the instanceId and low GUID. See [Map:GetIntstanceId]
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@@ -700,6 +700,7 @@ namespace LuaGlobalFunctions
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* // UNUSED = 40, // (event, player)
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* // UNUSED = 40, // (event, player)
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* // UNUSED = 41, // (event, player)
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* // UNUSED = 41, // (event, player)
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* PLAYER_EVENT_ON_COMMAND = 42, // (event, player, command) - player is nil if command used from console. Can return false
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* PLAYER_EVENT_ON_COMMAND = 42, // (event, player, command) - player is nil if command used from console. Can return false
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* PLAYER_EVENT_ON_PET_ADDED_TO_WORLD = 43, // (event, player, pet)
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* };
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* };
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* </pre>
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* </pre>
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*
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*
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@@ -2273,7 +2274,7 @@ namespace LuaGlobalFunctions
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/**
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/**
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* Adds a taxi path to a specified map, returns the used pathId.
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* Adds a taxi path to a specified map, returns the used pathId.
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*
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*
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* Note that the first taxi point needs to be near the player when he starts the taxi path.
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* Note that the first taxi point needs to be near the player when he starts the taxi path.
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* The function should also be used only **once** per path added so use it on server startup for example.
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* The function should also be used only **once** per path added so use it on server startup for example.
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*
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*
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1
Hooks.h
1
Hooks.h
@@ -204,6 +204,7 @@ namespace Hooks
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// UNUSED = 40, // (event, player)
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// UNUSED = 40, // (event, player)
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// UNUSED = 41, // (event, player)
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// UNUSED = 41, // (event, player)
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PLAYER_EVENT_ON_COMMAND = 42, // (event, player, command) - player is nil if command used from console. Can return false
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PLAYER_EVENT_ON_COMMAND = 42, // (event, player, command) - player is nil if command used from console. Can return false
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PLAYER_EVENT_ON_PET_ADDED_TO_WORLD = 43, // (event, player, pet)
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PLAYER_EVENT_COUNT
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PLAYER_EVENT_COUNT
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};
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};
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@@ -364,6 +364,7 @@ public:
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void OnLuaStateClose();
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void OnLuaStateClose();
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void OnLuaStateOpen();
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void OnLuaStateOpen();
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bool OnAddonMessage(Player* sender, uint32 type, std::string& msg, Player* receiver, Guild* guild, Group* group, Channel* channel);
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bool OnAddonMessage(Player* sender, uint32 type, std::string& msg, Player* receiver, Guild* guild, Group* group, Channel* channel);
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void OnPetAddedToWorld(Player* player, Creature* pet);
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/* Item */
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/* Item */
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void OnDummyEffect(WorldObject* pCaster, uint32 spellId, SpellEffIndex effIndex, Item* pTarget);
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void OnDummyEffect(WorldObject* pCaster, uint32 spellId, SpellEffIndex effIndex, Item* pTarget);
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@@ -544,3 +544,11 @@ bool Eluna::OnChat(Player* pPlayer, uint32 type, uint32 lang, std::string& msg,
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CleanUpStack(5);
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CleanUpStack(5);
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return result;
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return result;
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}
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}
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void Eluna::OnPetAddedToWorld(Player* player, Creature* pet)
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{
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START_HOOK(PLAYER_EVENT_ON_PET_ADDED_TO_WORLD);
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Push(player);
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Push(pet);
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CallAllFunctions(PlayerEventBindings, key);
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}
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