diff --git a/UnitMethods.h b/UnitMethods.h index 7a18b19..2798e7a 100644 --- a/UnitMethods.h +++ b/UnitMethods.h @@ -1843,9 +1843,9 @@ namespace LuaUnit } /** - * Sets the [Unit] in combat with the [Unit] of given GUID. + * Sets the [Unit] in combat with the `enemy` [Unit]. * - * @param [Unit] enemy : the Unit to start combat with + * @param [Unit] enemy : the [Unit] to start combat with */ int SetInCombatWith(lua_State* L, Unit* unit) {