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feat: add PLAYER_EVENT_ON_GROUP_ROLL_REWARD_ITEM and roll methods (#119)
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@@ -652,7 +652,7 @@ namespace LuaItem
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/**
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* Returns the [ItemTemplate] for this [Item].
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*
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* @return ItemTemplate itemTemplate
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* @return [ItemTemplate] itemTemplate
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*/
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int GetItemTemplate(lua_State* L, Item* item)
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{
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