Feat(LuaEngine): Add RegisterTicketEvent and TicketMethods (#225)

Co-authored-by: sudlud <sudlud@users.noreply.github.com>
This commit is contained in:
iThorgrim
2025-02-19 19:01:26 +01:00
committed by GitHub
parent e4e324da4f
commit ae6bb06b50
8 changed files with 528 additions and 0 deletions

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@@ -1013,6 +1013,32 @@ public:
} }
}; };
class Eluna_TicketScript : public TicketScript
{
public:
Eluna_TicketScript() : TicketScript("Eluna_TicketScript") { }
void OnTicketCreate(GmTicket* ticket) override
{
sEluna->OnTicketCreate(ticket);
}
void OnTicketUpdateLastChange(GmTicket* ticket) override
{
sEluna->OnTicketUpdateLastChange(ticket);
}
void OnTicketClose(GmTicket* ticket) override
{
sEluna->OnTicketClose(ticket);
}
void OnTicketResolve(GmTicket* ticket) override
{
sEluna->OnTicketResolve(ticket);
}
};
// Group all custom scripts // Group all custom scripts
void AddSC_ElunaLuaEngine() void AddSC_ElunaLuaEngine()
{ {
@@ -1033,6 +1059,7 @@ void AddSC_ElunaLuaEngine()
new Eluna_PlayerScript(); new Eluna_PlayerScript();
new Eluna_ServerScript(); new Eluna_ServerScript();
new Eluna_SpellSC(); new Eluna_SpellSC();
new Eluna_TicketScript();
new Eluna_UnitScript(); new Eluna_UnitScript();
new Eluna_VehicleScript(); new Eluna_VehicleScript();
new Eluna_WorldObjectScript(); new Eluna_WorldObjectScript();

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@@ -86,6 +86,7 @@ namespace Hooks
REGTYPE_BG, REGTYPE_BG,
REGTYPE_MAP, REGTYPE_MAP,
REGTYPE_INSTANCE, REGTYPE_INSTANCE,
REGTYPE_TICKET,
REGTYPE_SPELL, REGTYPE_SPELL,
REGTYPE_COUNT REGTYPE_COUNT
}; };
@@ -368,6 +369,15 @@ namespace Hooks
INSTANCE_EVENT_COUNT INSTANCE_EVENT_COUNT
}; };
enum TicketEvents
{
TICKET_EVENT_ON_CREATE = 1, // (event, ticket)
TICKET_EVENT_UPDATE_LAST_CHANGE = 2, // (event, ticket, message)
TICKET_EVENT_ON_CLOSE = 3, // (event, ticket)
TICKET_EVENT_ON_RESOLVE = 4, // (event, ticket)
TICKET_EVENT_COUNT
};
enum SpellEvents enum SpellEvents
{ {
SPELL_EVENT_ON_PREPARE = 1, // (event, caster, spell) SPELL_EVENT_ON_PREPARE = 1, // (event, caster, spell)

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@@ -177,6 +177,7 @@ ItemGossipBindings(NULL),
PlayerGossipBindings(NULL), PlayerGossipBindings(NULL),
MapEventBindings(NULL), MapEventBindings(NULL),
InstanceEventBindings(NULL), InstanceEventBindings(NULL),
TicketEventBindings(NULL),
SpellEventBindings(NULL), SpellEventBindings(NULL),
CreatureUniqueBindings(NULL) CreatureUniqueBindings(NULL)
@@ -270,6 +271,7 @@ void Eluna::CreateBindStores()
GroupEventBindings = new BindingMap< EventKey<Hooks::GroupEvents> >(L); GroupEventBindings = new BindingMap< EventKey<Hooks::GroupEvents> >(L);
VehicleEventBindings = new BindingMap< EventKey<Hooks::VehicleEvents> >(L); VehicleEventBindings = new BindingMap< EventKey<Hooks::VehicleEvents> >(L);
BGEventBindings = new BindingMap< EventKey<Hooks::BGEvents> >(L); BGEventBindings = new BindingMap< EventKey<Hooks::BGEvents> >(L);
TicketEventBindings = new BindingMap< EventKey<Hooks::TicketEvents> >(L);
PacketEventBindings = new BindingMap< EntryKey<Hooks::PacketEvents> >(L); PacketEventBindings = new BindingMap< EntryKey<Hooks::PacketEvents> >(L);
CreatureEventBindings = new BindingMap< EntryKey<Hooks::CreatureEvents> >(L); CreatureEventBindings = new BindingMap< EntryKey<Hooks::CreatureEvents> >(L);
@@ -1209,6 +1211,15 @@ int Eluna::Register(lua_State* L, uint8 regtype, uint32 entry, ObjectGuid guid,
return 1; // Stack: callback return 1; // Stack: callback
} }
break; break;
case Hooks::REGTYPE_TICKET:
if (event_id < Hooks::TICKET_EVENT_COUNT)
{
auto key = EventKey<Hooks::TicketEvents>((Hooks::TicketEvents)event_id);
bindingID = TicketEventBindings->Insert(key, functionRef, shots);
createCancelCallback(L, bindingID, TicketEventBindings);
return 1; // Stack: callback
}
break;
case Hooks::REGTYPE_SPELL: case Hooks::REGTYPE_SPELL:
if (event_id < Hooks::SPELL_EVENT_COUNT) if (event_id < Hooks::SPELL_EVENT_COUNT)
{ {

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@@ -22,6 +22,7 @@
#include "ElunaUtility.h" #include "ElunaUtility.h"
#include "HttpManager.h" #include "HttpManager.h"
#include "EventEmitter.h" #include "EventEmitter.h"
#include "TicketMgr.h"
#include <mutex> #include <mutex>
#include <memory> #include <memory>
@@ -220,6 +221,7 @@ public:
BindingMap< EntryKey<Hooks::GossipEvents> >* PlayerGossipBindings; BindingMap< EntryKey<Hooks::GossipEvents> >* PlayerGossipBindings;
BindingMap< EntryKey<Hooks::InstanceEvents> >* MapEventBindings; BindingMap< EntryKey<Hooks::InstanceEvents> >* MapEventBindings;
BindingMap< EntryKey<Hooks::InstanceEvents> >* InstanceEventBindings; BindingMap< EntryKey<Hooks::InstanceEvents> >* InstanceEventBindings;
BindingMap< EventKey<Hooks::TicketEvents> >* TicketEventBindings;
BindingMap< EntryKey<Hooks::SpellEvents> >* SpellEventBindings; BindingMap< EntryKey<Hooks::SpellEvents> >* SpellEventBindings;
BindingMap< UniqueObjectKey<Hooks::CreatureEvents> >* CreatureUniqueBindings; BindingMap< UniqueObjectKey<Hooks::CreatureEvents> >* CreatureUniqueBindings;
@@ -531,6 +533,12 @@ public:
void OnBGCreate(BattleGround* bg, BattleGroundTypeId bgId, uint32 instanceId); void OnBGCreate(BattleGround* bg, BattleGroundTypeId bgId, uint32 instanceId);
void OnBGDestroy(BattleGround* bg, BattleGroundTypeId bgId, uint32 instanceId); void OnBGDestroy(BattleGround* bg, BattleGroundTypeId bgId, uint32 instanceId);
/* Ticket */
void OnTicketCreate(GmTicket* ticket);
void OnTicketClose(GmTicket* ticket);
void OnTicketUpdateLastChange(GmTicket* ticket);
void OnTicketResolve(GmTicket* ticket);
/* Spell */ /* Spell */
void OnSpellPrepare(Unit* caster, Spell* spell, SpellInfo const* spellInfo); void OnSpellPrepare(Unit* caster, Spell* spell, SpellInfo const* spellInfo);
void OnSpellCast(Unit* caster, Spell* spell, SpellInfo const* spellInfo, bool skipCheck); void OnSpellCast(Unit* caster, Spell* spell, SpellInfo const* spellInfo, bool skipCheck);

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@@ -40,6 +40,7 @@ extern "C"
#include "AchievementMethods.h" #include "AchievementMethods.h"
#include "ItemTemplateMethods.h" #include "ItemTemplateMethods.h"
#include "RollMethods.h" #include "RollMethods.h"
#include "TicketMethods.h"
#include "SpellInfoMethods.h" #include "SpellInfoMethods.h"
// DBCStores includes // DBCStores includes
@@ -65,6 +66,7 @@ luaL_Reg GlobalMethods[] =
{ "RegisterBGEvent", &LuaGlobalFunctions::RegisterBGEvent }, { "RegisterBGEvent", &LuaGlobalFunctions::RegisterBGEvent },
{ "RegisterMapEvent", &LuaGlobalFunctions::RegisterMapEvent }, { "RegisterMapEvent", &LuaGlobalFunctions::RegisterMapEvent },
{ "RegisterInstanceEvent", &LuaGlobalFunctions::RegisterInstanceEvent }, { "RegisterInstanceEvent", &LuaGlobalFunctions::RegisterInstanceEvent },
{ "RegisterTicketEvent", &LuaGlobalFunctions::RegisterTicketEvent },
{ "RegisterSpellEvent", &LuaGlobalFunctions::RegisterSpellEvent }, { "RegisterSpellEvent", &LuaGlobalFunctions::RegisterSpellEvent },
{ "ClearBattleGroundEvents", &LuaGlobalFunctions::ClearBattleGroundEvents }, { "ClearBattleGroundEvents", &LuaGlobalFunctions::ClearBattleGroundEvents },
@@ -83,6 +85,7 @@ luaL_Reg GlobalMethods[] =
{ "ClearServerEvents", &LuaGlobalFunctions::ClearServerEvents }, { "ClearServerEvents", &LuaGlobalFunctions::ClearServerEvents },
{ "ClearMapEvents", &LuaGlobalFunctions::ClearMapEvents }, { "ClearMapEvents", &LuaGlobalFunctions::ClearMapEvents },
{ "ClearInstanceEvents", &LuaGlobalFunctions::ClearInstanceEvents }, { "ClearInstanceEvents", &LuaGlobalFunctions::ClearInstanceEvents },
{ "ClearTicketEvents", &LuaGlobalFunctions::ClearTicketEvents },
{ "ClearSpellEvents", &LuaGlobalFunctions::ClearSpellEvents }, { "ClearSpellEvents", &LuaGlobalFunctions::ClearSpellEvents },
// Getters // Getters
@@ -1326,6 +1329,39 @@ ElunaRegister<Roll> RollMethods[] =
{ NULL, NULL } { NULL, NULL }
}; };
ElunaRegister<GmTicket> TicketMethods[] =
{
{ "IsClosed", &LuaTicket::IsClosed },
{ "IsCompleted", &LuaTicket::IsCompleted },
{ "IsFromPlayer", &LuaTicket::IsFromPlayer },
{ "IsAssigned", &LuaTicket::IsAssigned },
{ "IsAssignedTo", &LuaTicket::IsAssignedTo },
{ "IsAssignedNotTo", &LuaTicket::IsAssignedNotTo },
{ "GetId", &LuaTicket::GetId },
{ "GetPlayer", &LuaTicket::GetPlayer },
{ "GetPlayerName", &LuaTicket::GetPlayerName },
{ "GetMessage", &LuaTicket::GetMessage },
{ "GetAssignedPlayer", &LuaTicket::GetAssignedPlayer },
{ "GetAssignedToGUID", &LuaTicket::GetAssignedToGUID },
{ "GetLastModifiedTime", &LuaTicket::GetLastModifiedTime },
{ "GetResponse", &LuaTicket::GetResponse },
{ "GetChatLog", &LuaTicket::GetChatLog },
{ "SetAssignedTo", &LuaTicket::SetAssignedTo },
{ "SetResolvedBy", &LuaTicket::SetResolvedBy },
{ "SetCompleted", &LuaTicket::SetCompleted },
{ "SetMessage", &LuaTicket::SetMessage },
{ "SetComment", &LuaTicket::SetComment },
{ "SetViewed", &LuaTicket::SetViewed },
{ "SetUnassigned", &LuaTicket::SetUnassigned },
{ "SetPosition", &LuaTicket::SetPosition },
{ "AppendResponse", &LuaTicket::AppendResponse },
{ "DeleteResponse", &LuaTicket::DeleteResponse },
{ NULL, NULL }
};
ElunaRegister<SpellInfo> SpellInfoMethods[] = ElunaRegister<SpellInfo> SpellInfoMethods[] =
{ {
// Getters // Getters
@@ -1650,6 +1686,9 @@ void RegisterFunctions(Eluna* E)
ElunaTemplate<Roll>::Register(E, "Roll"); ElunaTemplate<Roll>::Register(E, "Roll");
ElunaTemplate<Roll>::SetMethods(E, RollMethods); ElunaTemplate<Roll>::SetMethods(E, RollMethods);
ElunaTemplate<GmTicket>::Register(E, "Ticket");
ElunaTemplate<GmTicket>::SetMethods(E, TicketMethods);
ElunaTemplate<SpellInfo>::Register(E, "SpellInfo"); ElunaTemplate<SpellInfo>::Register(E, "SpellInfo");
ElunaTemplate<SpellInfo>::SetMethods(E, SpellInfoMethods); ElunaTemplate<SpellInfo>::SetMethods(E, SpellInfoMethods);

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@@ -0,0 +1,59 @@
/*
* Copyright (C) 2010 - 2016 Eluna Lua Engine <http://emudevs.com/>
* This program is free software licensed under GPL version 3
* Please see the included DOCS/LICENSE.md for more information
*/
#include "Hooks.h"
#include "HookHelpers.h"
#include "LuaEngine.h"
#include "BindingMap.h"
#include "ElunaIncludes.h"
#include "ElunaTemplate.h"
using namespace Hooks;
#define START_HOOK(EVENT) \
if (!IsEnabled())\
return;\
auto key = EventKey<TicketEvents>(EVENT);\
if (!TicketEventBindings->HasBindingsFor(key))\
return;\
LOCK_ELUNA
#define START_HOOK(EVENT) \
if (!IsEnabled())\
return;\
auto key = EventKey<TicketEvents>(EVENT);\
if (!TicketEventBindings->HasBindingsFor(key))\
return;\
LOCK_ELUNA
void Eluna::OnTicketCreate(GmTicket* ticket)
{
START_HOOK(TICKET_EVENT_ON_CREATE);
Push(ticket);
CallAllFunctions(TicketEventBindings, key);
}
void Eluna::OnTicketUpdateLastChange(GmTicket* ticket)
{
START_HOOK(TICKET_EVENT_UPDATE_LAST_CHANGE);
Push(ticket);
CallAllFunctions(TicketEventBindings, key);
}
void Eluna::OnTicketClose(GmTicket* ticket)
{
START_HOOK(TICKET_EVENT_ON_CLOSE);
Push(ticket);
CallAllFunctions(TicketEventBindings, key);
}
void Eluna::OnTicketResolve(GmTicket* ticket)
{
START_HOOK(TICKET_EVENT_ON_RESOLVE);
Push(ticket);
CallAllFunctions(TicketEventBindings, key);
}

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@@ -1219,6 +1219,30 @@ namespace LuaGlobalFunctions
return RegisterEntryHelper(L, Hooks::REGTYPE_GAMEOBJECT); return RegisterEntryHelper(L, Hooks::REGTYPE_GAMEOBJECT);
} }
/**
* Registers a [Ticket] event handler.
*
* <pre>
* enum TicketEvents
* {
* TICKET_EVENT_ON_CREATE = 1, // (event, player, ticket)
* TICKET_EVENT_ON_UPDATE = 2, // (event, player, ticket, message)
* TICKET_EVENT_ON_CLOSE = 3, // (event, player, ticket)
* TICKET_EVENT_STATUS_UPDATE = 4, // (event, player, ticket)
* TICKET_EVENT_ON_RESOLVE = 5, // (event, player, ticket)
* TICKET_EVENT_COUNT
* };
* </pre>
*
* @param uint32 event : event ID, refer to UnitEvents above
* @param function function : function to register
* @param uint32 shots = 0 : the number of times the function will be called, 0 means "always call this function"
*/
int RegisterTicketEvent(lua_State* L)
{
return RegisterEventHelper(L, Hooks::REGTYPE_TICKET);
}
/** /**
* Registers a [Spell] event handler. * Registers a [Spell] event handler.
* *
@@ -3147,6 +3171,33 @@ namespace LuaGlobalFunctions
return 0; return 0;
} }
/**
* Unbinds event handlers for either all [Ticket] events, or one type of [Ticket] event.
*
* If `event_type` is `nil`, all [Ticket] event handlers are cleared.
*
* Otherwise, only event handlers for `event_type` are cleared.
*
* @proto ()
* @proto (event_type)
* @param uint32 event_type : the event whose handlers will be cleared, see [Global:RegisterTicketEvent]
*/
int ClearTicketEvents(lua_State* L)
{
typedef EventKey<Hooks::TicketEvents> Key;
if (lua_isnoneornil(L, 1))
{
Eluna::GetEluna(L)->TicketEventBindings->Clear();
}
else
{
uint32 event_type = Eluna::CHECKVAL<uint32>(L, 1);
Eluna::GetEluna(L)->TicketEventBindings->Clear(Key((Hooks::TicketEvents)event_type));
}
return 0;
}
/** /**
* Unbinds event handlers for either all of a [Spell]'s events, or one type of event. * Unbinds event handlers for either all of a [Spell]'s events, or one type of event.
* *

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@@ -0,0 +1,323 @@
/*
* Copyright (C) 2010 - 2016 Eluna Lua Engine <http://emudevs.com/>
* This program is free software licensed under GPL version 3
* Please see the included DOCS/LICENSE.md for more information
*/
#ifndef TICKETMETHODS_H
#define TICKETMETHODS_H
/***
* An instance of a spell, created when the spell is cast by a [Unit].
*
* Inherits all methods from: none
*/
namespace LuaTicket
{
/**
* Returns true if the [Ticket] is closed or false.
*
* @return bool is_closed
*/
int IsClosed(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->IsClosed());
return 1;
}
/**
* Returns true if the [Ticket] is completed or false.
*
* @return bool is_completed
*/
int IsCompleted(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->IsCompleted());
return 1;
}
/**
* Return true if this GUID is the same as the [Player] who created the [Ticket] or false.
*
* @param guid playerGuid : desired playerGuid
*
* @return bool same_guid
*/
int IsFromPlayer(lua_State* L, GmTicket* ticket)
{
ObjectGuid guid = Eluna::CHECKVAL<ObjectGuid>(L, 2);
Eluna::Push(L, ticket->IsFromPlayer(guid));
return 1;
}
/**
* Return true if the [Ticket] is assigned or false.
*
* @return bool is_assigned
*/
int IsAssigned(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->IsAssigned());
return 1;
}
/**
* Return true if the [Ticket] is assigned to the GUID or false.
*
* @param guid playerGuid : desired playerGuid
*
* @return bool is_assigned_to
*/
int IsAssignedTo(lua_State* L, GmTicket* ticket)
{
ObjectGuid guid = Eluna::CHECKVAL<ObjectGuid>(L, 2);
Eluna::Push(L, ticket->IsAssignedTo(guid));
return 1;
}
/**
* Return true if the [Ticket] is not assigned to the GUID or false.
*
* @param guid playerGuid : desired playerGuid
*
* @return bool is_assigned_not_to
*/
int IsAssignedNotTo(lua_State* L, GmTicket* ticket)
{
ObjectGuid guid = Eluna::CHECKVAL<ObjectGuid>(L, 2);
Eluna::Push(L, ticket->IsAssignedNotTo(guid));
return 1;
}
/**
* Return the [Ticket] id.
*
* @return unint32 ticket_id
*/
int GetId(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->GetId());
return 1;
}
/**
* Return the [Player] from the [Ticket].
*
* @return [Player] player
*/
int GetPlayer(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->GetPlayer());
return 1;
}
/**
* Return the [Player] name from the [Ticket].
*
* @return string player_name
*/
int GetPlayerName(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->GetPlayerName());
return 1;
}
/**
* Returns the message sent in the [Ticket].
*
* @return string message
*/
int GetMessage(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->GetMessage());
return 1;
}
/**
* Returns the assigned [Player].
*
* @return [Player] assigned_player
*/
int GetAssignedPlayer(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->GetAssignedPlayer());
return 1;
}
/**
* Returns the assigned guid.
*
* @return [ObjectGUID] assigned_guid
*/
int GetAssignedToGUID(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->GetAssignedToGUID());
return 1;
}
/**
* Returns the last modified time from the [Ticket].
*
* @return uint64 last_modified
*/
int GetLastModifiedTime(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->GetLastModifiedTime());
return 1;
}
/**
* Assign the [Ticket] to a player via his GUID.
*
* @param guid playerGuid : desired playerGuid
* @param bool isAdmin : true if the guid is an Admin or false (default false)
*/
int SetAssignedTo(lua_State* L, GmTicket* ticket)
{
ObjectGuid guid = Eluna::CHECKVAL<ObjectGuid>(L, 2);
bool is_admin = Eluna::CHECKVAL<bool>(L, 2, false);
ticket->SetAssignedTo(guid, is_admin);
return 0;
}
/**
* Set [Ticket] resolved by player via his GUID.
*
* @param guid playerGuid : desired playerGuid
*/
int SetResolvedBy(lua_State* L, GmTicket* ticket)
{
ObjectGuid guid = Eluna::CHECKVAL<ObjectGuid>(L, 2);
ticket->SetResolvedBy(guid);
return 0;
}
/**
* Set [Ticket] completed.
*
*/
int SetCompleted(lua_State* /*L*/, GmTicket* ticket)
{
ticket->SetCompleted();
return 0;
}
/**
* Set [Ticket] message.
*
* @param string message: desired message
*
*/
int SetMessage(lua_State* L, GmTicket* ticket)
{
std::string message = Eluna::CHECKVAL<std::string>(L, 2);
ticket->SetMessage(message);
return 0;
}
/**
* Set [Ticket] comment.
*
* @param string comment: desired comment
*
*/
int SetComment(lua_State* L, GmTicket* ticket)
{
std::string comment = Eluna::CHECKVAL<std::string>(L, 2);
ticket->SetComment(comment);
return 0;
}
/**
* Set [Ticket] is viewed.
*
*/
int SetViewed(lua_State* /*L*/, GmTicket* ticket)
{
ticket->SetViewed();
return 0;
}
/**
* Set [Ticket] is unassigned.
*
*/
int SetUnassigned(lua_State* /*L*/, GmTicket* ticket)
{
ticket->SetUnassigned();
return 0;
}
/**
* Set the new [Ticket] creation position.
*
* @param uint32 mapId
* @param float x
* @param float y
* @param float z
*
*/
int SetPosition(lua_State* L, GmTicket* ticket)
{
uint32 mapId = Eluna::CHECKVAL<uint32>(L, 2);
float x = Eluna::CHECKVAL<float>(L, 2);
float y = Eluna::CHECKVAL<float>(L, 2);
float z = Eluna::CHECKVAL<float>(L, 2);
ticket->SetPosition(mapId, x, y, z);
return 0;
}
/**
* Adds a response to the [Ticket].
*
* @param string response: desired response
*
*/
int AppendResponse(lua_State* L, GmTicket* ticket)
{
std::string response = Eluna::CHECKVAL<std::string>(L, 2);
ticket->AppendResponse(response);
return 0;
}
/**
* Return the [Ticket] response.
*
* @return string response
*/
int GetResponse(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->GetResponse());
return 1;
}
/**
* Delete the [Ticket] response.
*
*/
int DeleteResponse(lua_State* /*L*/, GmTicket* ticket)
{
ticket->DeleteResponse();
return 0;
}
/**
* Return the [Ticket] chatlog.
*
* @return string chatlog
*/
int GetChatLog(lua_State* L, GmTicket* ticket)
{
Eluna::Push(L, ticket->GetChatLog());
return 1;
}
};
#endif