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fix: Update nodeId to a uint32 in GetKnownTaxiNodes (#298)
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@@ -1683,7 +1683,7 @@ namespace LuaPlayer
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{
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if (mask & (1 << bit))
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{
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uint8 nodeId = (i * 32) + bit + 1;
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uint32 nodeId = (i * 32) + bit + 1;
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lua_pushinteger(L, nodeId);
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lua_rawseti(L, -2, lua_rawlen(L, -2) + 1);
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}
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