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Fix talent learning code to properly do updates
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@@ -3591,6 +3591,13 @@ namespace LuaPlayer
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uint32 rank = Eluna::CHECKVAL<uint32>(L, 3);
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player->LearnTalent(id, rank);
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player->SendTalentsInfoData(false);
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#ifndef TRINITY
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// if player has a pet, update owner talent auras
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if (player->GetPet())
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player->GetPet()->CastOwnerTalentAuras();
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#endif
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return 0;
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}
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