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Update GuildMethods.h
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@@ -38,7 +38,7 @@ namespace LuaGuild
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{
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{
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if (Player* player = it->second)
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if (Player* player = it->second)
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{
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{
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if (player->GetSession() && (player->GetGuildId() == guild->GetId()))
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if (player->IsInWorld() && player->GetGuildId() == guild->GetId())
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{
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{
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++i;
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++i;
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Eluna::Push(L, i);
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Eluna::Push(L, i);
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