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Fix typo in GossipSendPOI
Thanks to Valkryst
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@@ -3076,7 +3076,7 @@ namespace LuaPlayer
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uint32 icon = Eluna::CHECKVAL<uint32>(L, 4);
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uint32 flags = Eluna::CHECKVAL<uint32>(L, 5);
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uint32 data = Eluna::CHECKVAL<uint32>(L, 6);
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std::string iconText = Eluna::CHECKVAL<std::string>(L, 6);
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std::string iconText = Eluna::CHECKVAL<std::string>(L, 7);
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WorldPacket packet(SMSG_GOSSIP_POI, 4 + 4 + 4 + 4 + 4 + 10);
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packet << flags;
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