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Eluna fix problem with reloading timed events
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@@ -101,7 +101,7 @@ void Eluna::_ReloadEluna()
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eWorld->SendServerMessage(SERVER_MSG_STRING, "Reloading Eluna...");
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// Remove all timed events
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sEluna->eventMgr->RemoveEvents();
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sEluna->eventMgr->SetStates(LUAEVENT_STATE_ERASE);
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// Close lua
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sEluna->CloseLua();
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