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fix: Update IsSummonedBy() after recent changes
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@@ -235,7 +235,7 @@ struct ElunaCreatureAI : ScriptedAI
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#if defined TRINITY || AZEROTHCORE
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#if defined TRINITY
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#if defined TRINITY || AZEROTHCORE
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// Called when the creature is summoned successfully by other creature
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void IsSummonedBy(WorldObject* summoner) override
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{
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