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https://github.com/azerothcore/mod-ale
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Eluna: Fix warnings
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@@ -1164,7 +1164,7 @@ namespace LuaCreature
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}
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}
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#ifdef TRINITY
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#ifdef TRINITY
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int ResetLootMode(lua_State* L, Creature* creature) // TODO: Implement LootMode features
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int ResetLootMode(lua_State* /*L*/, Creature* creature) // TODO: Implement LootMode features
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{
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{
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creature->ResetLootMode();
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creature->ResetLootMode();
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return 0;
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return 0;
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@@ -444,6 +444,8 @@ namespace LuaWorldObject
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#endif
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#endif
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case HIGHGUID_UNIT:
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case HIGHGUID_UNIT:
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case HIGHGUID_PET: Eluna::Push(L, obj->GetMap()->GetAnyTypeCreature(ObjectGuid(guid))); break;
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case HIGHGUID_PET: Eluna::Push(L, obj->GetMap()->GetAnyTypeCreature(ObjectGuid(guid))); break;
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default:
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break;
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}
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}
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#else
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#else
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switch (GUID_HIPART(guid))
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switch (GUID_HIPART(guid))
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@@ -455,6 +457,8 @@ namespace LuaWorldObject
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case HIGHGUID_VEHICLE:
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case HIGHGUID_VEHICLE:
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case HIGHGUID_UNIT: Eluna::Push(L, eObjectAccessor->GetCreature(*obj, ObjectGuid(guid))); break;
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case HIGHGUID_UNIT: Eluna::Push(L, eObjectAccessor->GetCreature(*obj, ObjectGuid(guid))); break;
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case HIGHGUID_PET: Eluna::Push(L, eObjectAccessor->GetPet(*obj, ObjectGuid(guid))); break;
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case HIGHGUID_PET: Eluna::Push(L, eObjectAccessor->GetPet(*obj, ObjectGuid(guid))); break;
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default:
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break;
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}
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}
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#endif
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#endif
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return 1;
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return 1;
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