diff --git a/LuaFunctions.cpp b/LuaFunctions.cpp index 004fb57..a4e79e7 100644 --- a/LuaFunctions.cpp +++ b/LuaFunctions.cpp @@ -102,7 +102,7 @@ void RegisterGlobals(lua_State* L) lua_register(L, "VendorRemoveItem", &LuaGlobalFunctions::VendorRemoveItem); // VendorRemoveItem(entry, item) - Removes an item from vendor entry lua_register(L, "VendorRemoveAllItems", &LuaGlobalFunctions::VendorRemoveAllItems); // VendorRemoveAllItems(entry) - Removes all items from vendor entry lua_register(L, "Kick", &LuaGlobalFunctions::Kick); // Kick(player) - Kicks given player - lua_register(L, "Ban", &LuaGlobalFunctions::Ban); // Ban(banMode(integer), nameOrIP(string), duration(string), reason(string), player(whoBanned)) - Banmode: 0 account, 1 character, 2 IP + lua_register(L, "Ban", &LuaGlobalFunctions::Ban); // Ban(banMode(integer), nameOrIP(string), duration(string), reason(string), whoBanned(string)) - Banmode: 0 account, 1 character, 2 IP lua_register(L, "SaveAllPlayers", &LuaGlobalFunctions::SaveAllPlayers); // SaveAllPlayers() - Saves all players lua_register(L, "SendMail", &LuaGlobalFunctions::SendMail); // SendMail(subject, text, receiverLowGUID[, senderLowGUID, stationary, delay, itemEntry, itemAmount, itemEntry2, itemAmount2...]) - Sends a mail to player with lowguid. use nil to use default values on optional arguments. UNDOCUMENTED lua_register(L, "AddTaxiPath", &LuaGlobalFunctions::AddTaxiPath); // AddTaxiPath(pathTable, mountA, mountH[, price, pathId]) - Adds a new taxi path. Returns the path's ID. Will replace an existing path if pathId provided and already used. mountIDs are NPC entries. path table structure: T = {{map, x, y, z[, actionFlag, delay, arrivalEvId, departEvId]}, {...}, ...}