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https://github.com/azerothcore/mod-ale
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Enhance documentation
fix [] errors in types fix int not set as basetype add generated date to bottom of page Rename Crates to All Classes and remove it from the class view
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@@ -886,7 +886,7 @@ namespace LuaPlayer
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/**
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* Returns the [Player]s current [BattleGround] type ID
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*
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* @return BattleGroundTypeId typeId
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* @return [BattleGroundTypeId] typeId
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*/
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int GetBattlegroundTypeId(Eluna* /*E*/, lua_State* L, Player* player)
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{
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@@ -917,7 +917,7 @@ namespace LuaPlayer
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* Returns the [Player]s reputation rank of faction specified
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*
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* @param uint32 faction
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* @return ReputationRank rank
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* @return [ReputationRank] rank
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*/
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int GetReputationRank(Eluna* /*E*/, lua_State* L, Player* player)
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{
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@@ -1117,7 +1117,7 @@ namespace LuaPlayer
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* Returns the status of the [Player]s [Quest] specified by entry ID
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*
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* @param uint32 questId
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* @return QuestStatus questStatus
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* @return [QuestStatus] questStatus
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*/
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int GetQuestStatus(Eluna* /*E*/, lua_State* L, Player* player)
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{
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@@ -1154,7 +1154,7 @@ namespace LuaPlayer
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* Returns the quest level of the [Player]s [Quest] specified by object
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*
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* @param uint32 questId
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* @return QuestStatus questRewardStatus
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* @return [QuestStatus] questRewardStatus
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*/
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int GetQuestLevel(Eluna* /*E*/, lua_State* L, Player* player)
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{
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@@ -1188,7 +1188,7 @@ namespace LuaPlayer
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/**
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* Returns the [Player]s resting type
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*
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* @return RestType restType
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* @return [RestType] restType
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*/
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int GetRestType(Eluna* /*E*/, lua_State* L, Player* player)
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{
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@@ -1309,7 +1309,7 @@ namespace LuaPlayer
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/**
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* Returns the [Player]s GM Rank
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*
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* @return AccountTypes gmRank
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* @return [AccountTypes] gmRank
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*/
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int GetGMRank(Eluna* /*E*/, lua_State* L, Player* player)
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{
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@@ -1342,7 +1342,7 @@ namespace LuaPlayer
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/**
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* Returns the [Player]s current team ID
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*
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* @return PvpTeamIndex teamId
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* @return [PvpTeamIndex] teamId
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*/
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int GetTeam(Eluna* /*E*/, lua_State* L, Player* player)
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{
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@@ -1480,7 +1480,7 @@ namespace LuaPlayer
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/**
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* Returns the [Player]s game client locale
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*
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* @return LocaleConstant locale
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* @return [LocaleConstant] locale
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*/
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int GetDbcLocale(Eluna* /*E*/, lua_State* L, Player* player)
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{
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