Enhance documentation

fix [] errors in types
fix int not set as basetype
add generated date to bottom of page
Rename Crates to All Classes and remove it from the class view
This commit is contained in:
Rochet2
2015-05-10 01:43:13 +03:00
parent 196a432e7d
commit f3cd70c401
9 changed files with 38 additions and 28 deletions

View File

@@ -886,7 +886,7 @@ namespace LuaPlayer
/**
* Returns the [Player]s current [BattleGround] type ID
*
* @return BattleGroundTypeId typeId
* @return [BattleGroundTypeId] typeId
*/
int GetBattlegroundTypeId(Eluna* /*E*/, lua_State* L, Player* player)
{
@@ -917,7 +917,7 @@ namespace LuaPlayer
* Returns the [Player]s reputation rank of faction specified
*
* @param uint32 faction
* @return ReputationRank rank
* @return [ReputationRank] rank
*/
int GetReputationRank(Eluna* /*E*/, lua_State* L, Player* player)
{
@@ -1117,7 +1117,7 @@ namespace LuaPlayer
* Returns the status of the [Player]s [Quest] specified by entry ID
*
* @param uint32 questId
* @return QuestStatus questStatus
* @return [QuestStatus] questStatus
*/
int GetQuestStatus(Eluna* /*E*/, lua_State* L, Player* player)
{
@@ -1154,7 +1154,7 @@ namespace LuaPlayer
* Returns the quest level of the [Player]s [Quest] specified by object
*
* @param uint32 questId
* @return QuestStatus questRewardStatus
* @return [QuestStatus] questRewardStatus
*/
int GetQuestLevel(Eluna* /*E*/, lua_State* L, Player* player)
{
@@ -1188,7 +1188,7 @@ namespace LuaPlayer
/**
* Returns the [Player]s resting type
*
* @return RestType restType
* @return [RestType] restType
*/
int GetRestType(Eluna* /*E*/, lua_State* L, Player* player)
{
@@ -1309,7 +1309,7 @@ namespace LuaPlayer
/**
* Returns the [Player]s GM Rank
*
* @return AccountTypes gmRank
* @return [AccountTypes] gmRank
*/
int GetGMRank(Eluna* /*E*/, lua_State* L, Player* player)
{
@@ -1342,7 +1342,7 @@ namespace LuaPlayer
/**
* Returns the [Player]s current team ID
*
* @return PvpTeamIndex teamId
* @return [PvpTeamIndex] teamId
*/
int GetTeam(Eluna* /*E*/, lua_State* L, Player* player)
{
@@ -1480,7 +1480,7 @@ namespace LuaPlayer
/**
* Returns the [Player]s game client locale
*
* @return LocaleConstant locale
* @return [LocaleConstant] locale
*/
int GetDbcLocale(Eluna* /*E*/, lua_State* L, Player* player)
{