Eluna classic support

This commit is contained in:
Rochet2
2014-03-23 21:48:29 +02:00
committed by Foereaper
parent a04de5b194
commit fee6f42e2d
15 changed files with 184 additions and 59 deletions

View File

@@ -149,7 +149,7 @@ ElunaRegister<WorldObject> WorldObjectMethods[] =
// Getters
{ "GetName", &LuaWorldObject::GetName }, // :GetName()
{ "GetMap", &LuaWorldObject::GetMap }, // :GetMap() - Returns the WorldObject's current map object
#ifndef TBC
#if (!defined(TBC) && !defined(CLASSIC))
{ "GetPhaseMask", &LuaWorldObject::GetPhaseMask }, // :GetPhaseMask()
#endif
{ "GetInstanceId", &LuaWorldObject::GetInstanceId }, // :GetInstanceId()
@@ -214,7 +214,7 @@ ElunaRegister<Unit> UnitMethods[] =
{ "GetCharmerGUID", &LuaUnit::GetCharmerGUID }, // :GetCharmerGUID() - Returns the UNIT_FIELD_CHARMEDBY charmer
{ "GetCharmGUID", &LuaUnit::GetCharmGUID }, // :GetCharmGUID() - Returns the unit's UNIT_FIELD_CHARM guid
{ "GetPetGUID", &LuaUnit::GetPetGUID }, // :GetPetGUID() - Returns the unit's pet GUID
#ifndef TBC
#if (!defined(TBC) && !defined(CLASSIC))
{ "GetCritterGUID", &LuaUnit::GetCritterGUID }, // :GetCritterGUID() - Returns the critter's GUID
#endif
{ "GetControllerGUID", &LuaUnit::GetControllerGUID }, // :GetControllerGUID() - Returns the Charmer or Owner GUID
@@ -223,7 +223,7 @@ ElunaRegister<Unit> UnitMethods[] =
{ "GetVictim", &LuaUnit::GetVictim }, // :GetVictim() - Returns creature's current target
{ "GetStat", &LuaUnit::GetStat }, // :GetStat(stat)
{ "GetBaseSpellPower", &LuaUnit::GetBaseSpellPower }, // :GetBaseSpellPower()
#ifndef TBC
#if (!defined(TBC) && !defined(CLASSIC))
{ "GetVehicleKit", &LuaUnit::GetVehicleKit }, // :GetVehicleKit() - Gets unit's Vehicle kit if the unit is a vehicle
// {"GetVehicle", &LuaUnit::GetVehicle}, // :GetVehicle() - Gets the Vehicle kit of the vehicle the unit is on
#endif
@@ -239,7 +239,7 @@ ElunaRegister<Unit> UnitMethods[] =
{ "SetNativeDisplayId", &LuaUnit::SetNativeDisplayId }, // :SetNativeDisplayId(id)
{ "SetFacing", &LuaUnit::SetFacing }, // :SetFacing(o) - Sets the Unit facing to arg
{ "SetFacingToObject", &LuaUnit::SetFacingToObject }, // :SetFacingToObject(worldObject) - Sets the Unit facing towards the WorldObject
#ifndef TBC
#if (!defined(TBC) && !defined(CLASSIC))
{ "SetPhaseMask", &LuaUnit::SetPhaseMask }, // :SetPhaseMask(Phase[, update]) - Sets the phase of the unit
#endif
{ "SetSpeed", &LuaUnit::SetSpeed }, // :SetSpeed(type, speed[, forced]) - Sets speed for the movement type (0 = walk, 1 = run ..)
@@ -248,7 +248,7 @@ ElunaRegister<Unit> UnitMethods[] =
// {"SetConfused", &LuaUnit::SetConfused}, // :SetConfused([enable]) - Sets confused or removes confusion
// {"SetFeared", &LuaUnit::SetFeared}, // :SetFeared([enable]) - Fears or removes fear
{ "SetPvP", &LuaUnit::SetPvP }, // :SetPvP([apply]) - Sets the units PvP on or off
#ifndef TBC
#if (!defined(TBC) && !defined(CLASSIC))
{ "SetFFA", &LuaUnit::SetFFA }, // :SetFFA([apply]) - Sets the units FFA tag on or off
{ "SetSanctuary", &LuaUnit::SetSanctuary }, // :SetSanctuary([apply]) - Enables or disables units sanctuary flag
#endif
@@ -261,7 +261,7 @@ ElunaRegister<Unit> UnitMethods[] =
{ "SetMinionGUID", &LuaUnit::SetMinionGUID }, // :SetCreatorGUID(uint64 creatorGUID) - Sets the UNIT_FIELD_CREATEDBY creator's guid
{ "SetCharmerGUID", &LuaUnit::SetCharmerGUID }, // :SetCharmerGUID(uint64 ownerGUID) - Sets the UNIT_FIELD_CHARMEDBY charmer GUID
{ "SetPetGUID", &LuaUnit::SetPetGUID }, // :SetPetGUID(uint64 guid) - Sets the pet's guid
#ifndef TBC
#if (!defined(TBC) && !defined(CLASSIC))
{ "SetCritterGUID", &LuaUnit::SetCritterGUID }, // :SetCritterGUID(uint64 guid) - Sets the critter's guid
#endif
{ "SetWaterWalk", &LuaUnit::SetWaterWalk }, // :SetWaterWalk([enable]) - Sets WaterWalk on or off
@@ -310,7 +310,9 @@ ElunaRegister<Unit> UnitMethods[] =
{ "IsFullHealth", &LuaUnit::IsFullHealth }, // :IsFullHealth() - Returns if the unit is full health
{ "HasAura", &LuaUnit::HasAura }, // :HasAura(spellId) - Returns true if the unit has the aura from the spell
{ "IsStandState", &LuaUnit::IsStandState }, // :IsStandState() - Returns true if the unit is standing
#ifndef CLASSIC
{ "IsOnVehicle", &LuaUnit::IsOnVehicle }, // :IsOnVehicle() - Checks if the unit is on a vehicle
#endif
// Other
{ "RegisterEvent", &LuaUnit::RegisterEvent }, // :RegisterEvent(function, delay, calls)
@@ -356,7 +358,7 @@ ElunaRegister<Unit> UnitMethods[] =
{ "MoveConfused", &LuaUnit::MoveConfused }, // :MoveConfused()
{ "MoveFleeing", &LuaUnit::MoveFleeing }, // :MoveFleeing(enemy[, time])
{ "MoveTo", &LuaUnit::MoveTo }, // :MoveTo(id, x, y, z[, genPath]) - Moves to point. id is sent to WP reach hook. genPath defaults to true
#ifndef TBC
#if (!defined(TBC) && !defined(CLASSIC))
{ "MoveJump", &LuaUnit::MoveJump }, // :MoveJump(x, y, z, zSpeed, maxHeight, id)
#endif
{ "MoveStop", &LuaUnit::MoveStop }, // :MoveStop()
@@ -380,8 +382,10 @@ ElunaRegister<Player> PlayerMethods[] =
{ "GetAccountId", &LuaPlayer::GetAccountId }, // :GetAccountId()
{ "GetAccountName", &LuaPlayer::GetAccountName }, // :GetAccountName()
#ifndef CATA
#ifndef CLASSIC
{ "GetArenaPoints", &LuaPlayer::GetArenaPoints }, // :GetArenaPoints()
{ "GetHonorPoints", &LuaPlayer::GetHonorPoints }, // :GetHonorPoints()
#endif
#endif
{ "GetLifetimeKills", &LuaPlayer::GetLifetimeKills }, // :GetLifetimeKills() - Returns the player's lifetime (honorable) kills
{ "GetPlayerIP", &LuaPlayer::GetPlayerIP }, // :GetPlayerIP() - Returns the player's IP Address
@@ -405,7 +409,7 @@ ElunaRegister<Player> PlayerMethods[] =
{ "GetComboTarget", &LuaPlayer::GetComboTarget }, // :GetComboTarget() - Returns the player's combo target
{ "GetGuildName", &LuaPlayer::GetGuildName }, // :GetGuildName() - Returns player's guild's name or nil
{ "GetFreeTalentPoints", &LuaPlayer::GetFreeTalentPoints }, // :GetFreeTalentPoints() - Returns the amount of unused talent points
#ifndef TBC
#if (!defined(TBC) && !defined(CLASSIC))
{ "GetActiveSpec", &LuaPlayer::GetActiveSpec }, // :GetActiveSpec() - Returns the active specID
{ "GetSpecsCount", &LuaPlayer::GetSpecsCount }, // :GetSpecsCount() - Returns the player's spec count
#endif
@@ -453,12 +457,16 @@ ElunaRegister<Player> PlayerMethods[] =
{ "AdvanceAllSkills", &LuaPlayer::AdvanceAllSkills }, // :AdvanceAllSkills(value) - Advances all current skills to your input(value)
{ "AddLifetimeKills", &LuaPlayer::AddLifetimeKills }, // :AddLifetimeKills(val) - Adds lifetime (honorable) kills to your current lifetime kills
{ "SetCoinage", &LuaPlayer::SetCoinage }, // :SetCoinage(amount) - sets plr's coinage to this
#ifndef CLASSIC
{ "SetKnownTitle", &LuaPlayer::SetKnownTitle }, // :SetKnownTitle(id)
{ "UnsetKnownTitle", &LuaPlayer::UnsetKnownTitle }, // :UnsetKnownTitle(id)
#endif
{ "SetBindPoint", &LuaPlayer::SetBindPoint }, // :SetBindPoint(x, y, z, map, areaid) - sets home for hearthstone
#ifndef CATA
#ifndef CLASSIC
{ "SetArenaPoints", &LuaPlayer::SetArenaPoints }, // :SetArenaPoints(amount)
{ "SetHonorPoints", &LuaPlayer::SetHonorPoints }, // :SetHonorPoints(amount)
#endif
#endif
{ "SetLifetimeKills", &LuaPlayer::SetLifetimeKills }, // :SetLifetimeKills(val) - Sets the overall lifetime (honorable) kills of the player
{ "SetGameMaster", &LuaPlayer::SetGameMaster }, // :SetGameMaster([on]) - Sets GM mode on or off
@@ -492,11 +500,15 @@ ElunaRegister<Player> PlayerMethods[] =
{ "IsGM", &LuaPlayer::IsGM }, // :IsGM()
{ "IsAlliance", &LuaPlayer::IsAlliance }, // :IsAlliance()
{ "IsHorde", &LuaPlayer::IsHorde }, // :IsHorde()
#ifndef CLASSIC
{ "HasTitle", &LuaPlayer::HasTitle }, // :HasTitle(id)
#endif
{ "HasItem", &LuaPlayer::HasItem }, // :HasItem(itemId[, count, check_bank]) - Returns true if the player has the item(itemId) and specified count, else it will return false
{ "Teleport", &LuaPlayer::Teleport }, // :Teleport(Map, X, Y, Z, O) - Teleports player to specified co - ordinates. Returns true if success and false if not
{ "AddItem", &LuaPlayer::AddItem }, // :AddItem(id, amount) - Adds amount of item to player. Returns true if success and false if not
#ifndef CLASSIC
{ "IsInArenaTeam", &LuaPlayer::IsInArenaTeam }, // :IsInArenaTeam(type) - type : 0 = 2v2, 1 = 3v3, 2 = 5v5
#endif
{ "CanEquipItem", &LuaPlayer::CanEquipItem }, // :CanEquipItem(entry/item, slot) - Returns true if the player can equip given item/item entry
{ "IsFalling", &LuaPlayer::IsFalling }, // :IsFalling() - Returns true if the unit is falling
{ "ToggleAFK", &LuaPlayer::ToggleAFK }, // :ToggleAFK() - Toggles AFK state for player
@@ -514,7 +526,7 @@ ElunaRegister<Player> PlayerMethods[] =
{ "HasAtLoginFlag", &LuaPlayer::HasAtLoginFlag }, // :HasAtLoginFlag(flag) - returns true if the player has the login flag
// {"InRandomLfgDungeon", &LuaPlayer::InRandomLfgDungeon}, // :InRandomLfgDungeon() - Returns true if the player is in a random LFG dungeon
// {"HasPendingBind", &LuaPlayer::HasPendingBind}, // :HasPendingBind() - Returns true if the player has a pending instance bind
#ifndef TBC
#if (!defined(TBC) && !defined(CLASSIC))
{ "HasAchieved", &LuaPlayer::HasAchieved }, // :HasAchieved(achievementID) - Returns true if the player has achieved the achievement
#endif
{ "CanUninviteFromGroup", &LuaPlayer::CanUninviteFromGroup }, // :CanUninviteFromGroup() - Returns true if the player can uninvite from group
@@ -527,7 +539,7 @@ ElunaRegister<Player> PlayerMethods[] =
{ "HasQuestForGO", &LuaPlayer::HasQuestForGO }, // :HasQuestForGO(entry) - Returns true if the player has the quest for the gameobject
{ "CanShareQuest", &LuaPlayer::CanShareQuest }, // :CanShareQuest(entry) - Returns true if the quest entry is shareable by the player
// {"HasReceivedQuestReward", &LuaPlayer::HasReceivedQuestReward}, // :HasReceivedQuestReward(entry) - Returns true if the player has recieved the quest's reward
#ifndef TBC
#if (!defined(TBC) && !defined(CLASSIC))
{ "HasTalent", &LuaPlayer::HasTalent }, // :HasTalent(talentId, spec) - Returns true if the player has the talent in given spec
#endif
{ "IsInSameGroupWith", &LuaPlayer::IsInSameGroupWith }, // :IsInSameGroupWith(player) - Returns true if the players are in the same group
@@ -537,20 +549,26 @@ ElunaRegister<Player> PlayerMethods[] =
{ "IsHonorOrXPTarget", &LuaPlayer::IsHonorOrXPTarget }, // :IsHonorOrXPTarget(victim) - Returns true if the victim gives honor or XP
{ "CanParry", &LuaPlayer::CanParry }, // :CanParry() - Returns true if the player can parry
{ "CanBlock", &LuaPlayer::CanBlock }, // :CanBlock() - Returns true if the player can block
#ifndef TBC
#if (!defined(TBC) && !defined(CLASSIC))
{ "CanTitanGrip", &LuaPlayer::CanTitanGrip }, // :CanTitanGrip() - Returns true if the player has titan grip
#endif
{ "InBattleground", &LuaPlayer::InBattleground }, // :InBattleground() - Returns true if the player is in a battleground
#ifndef CLASSIC
{ "InArena", &LuaPlayer::InArena }, // :InArena() - Returns true if the player is in an arena
#endif
// {"IsOutdoorPvPActive", &LuaPlayer::IsOutdoorPvPActive}, // :IsOutdoorPvPActive() - Returns true if the player is outdoor pvp active
// {"IsARecruiter", &LuaPlayer::IsARecruiter}, // :IsARecruiter() - Returns true if the player is a recruiter
{ "CanUseItem", &LuaPlayer::CanUseItem }, // :CanUseItem(item/entry) - Returns true if the player can use the item or item entry
{ "HasSpell", &LuaPlayer::HasSpell }, // :HasSpell(id)
{ "HasSpellCooldown", &LuaPlayer::HasSpellCooldown }, // :HasSpellCooldown(spellId) - Returns true if the spell is on cooldown
{ "IsInWater", &LuaPlayer::IsInWater }, // :IsInWater() - Returns true if the player is in water
#ifndef CLASSIC
{ "CanFly", &LuaPlayer::CanFly }, // :CanFly() - Returns true if the player can fly
#endif
{ "IsMoving", &LuaPlayer::IsMoving }, // :IsMoving()
#ifndef CLASSIC
{ "IsFlying", &LuaPlayer::IsFlying }, // :IsFlying()
#endif
// Gossip
{ "GossipMenuAddItem", &LuaPlayer::GossipMenuAddItem }, // :GossipMenuAddItem(icon, msg, sender, intid[, code, popup, money])
@@ -594,7 +612,7 @@ ElunaRegister<Player> PlayerMethods[] =
// {"KilledPlayerCredit", &LuaPlayer::KilledPlayerCredit}, // :KilledPlayerCredit() - Satisfies a player kill for the player
// {"KillGOCredit", &LuaPlayer::KillGOCredit}, // :KillGOCredit(GOEntry[, GUID]) - Credits the player for destroying a GO, guid is optional
{ "TalkedToCreature", &LuaPlayer::TalkedToCreature }, // :TalkedToCreature(npcEntry, creature) - Satisfies creature talk objective for the player
#ifndef TBC
#if (!defined(TBC) && !defined(CLASSIC))
{ "ResetPetTalents", &LuaPlayer::ResetPetTalents }, // :ResetPetTalents() - Resets player's pet's talents
#endif
{ "AddComboPoints", &LuaPlayer::AddComboPoints }, // :AddComboPoints(target, count[, spell]) - Adds combo points to the target for the player
@@ -614,14 +632,16 @@ ElunaRegister<Player> PlayerMethods[] =
{ "DurabilityRepairAll", &LuaPlayer::DurabilityRepairAll }, // :DurabilityRepairAll([has_cost, discount, guildBank]) - Repairs all durability
{ "DurabilityRepair", &LuaPlayer::DurabilityRepair }, // :DurabilityRepair(position[, has_cost, discount, guildBank]) - Repairs item durability of item in given position
#ifndef CATA
#ifndef CLASSIC
{ "ModifyHonorPoints", &LuaPlayer::ModifyHonorPoints }, // :ModifyHonorPoints(amount) - Modifies the player's honor points
{ "ModifyArenaPoints", &LuaPlayer::ModifyArenaPoints }, // :ModifyArenaPoints(amount) - Modifies the player's arena points
#endif
#endif
{ "LeaveBattleground", &LuaPlayer::LeaveBattleground }, // :LeaveBattleground([teleToEntryPoint]) - The player leaves the battleground
// {"BindToInstance", &LuaPlayer::BindToInstance}, // :BindToInstance() - Binds the player to the current instance
{ "UnbindInstance", &LuaPlayer::UnbindInstance }, // :UnbindInstance(map, difficulty) - Unbinds the player from an instance
{ "RemoveFromBattlegroundRaid", &LuaPlayer::RemoveFromBattlegroundRaid }, // :RemoveFromBattlegroundRaid() - Removes the player from a battleground or battlefield raid
#ifndef TBC
#if (!defined(TBC) && !defined(CLASSIC))
{ "ResetAchievements", &LuaPlayer::ResetAchievements }, // :ResetAchievements() - Resets player<65>s achievements
#endif
{ "KickPlayer", &LuaPlayer::KickPlayer }, // :KickPlayer() - Kicks player from server
@@ -804,7 +824,9 @@ ElunaRegister<Item> ItemMethods[] =
{ "GetStatsCount", &LuaItem::GetStatsCount }, // :GetStatsCount()
#endif
{ "GetRandomProperty", &LuaItem::GetRandomProperty }, // :GetRandomProperty()
#ifndef CLASSIC
{ "GetRandomSuffix", &LuaItem::GetRandomSuffix }, // :GetRandomSuffix()
#endif
{ "GetItemSet", &LuaItem::GetItemSet }, // :GetItemSet()
{ "GetBagSize", &LuaItem::GetBagSize }, // :GetBagSize()
@@ -815,14 +837,16 @@ ElunaRegister<Item> ItemMethods[] =
// Boolean
{ "IsSoulBound", &LuaItem::IsSoulBound }, // :IsSoulBound() - Returns true if the item is soulbound
#ifndef TBC
#if (!defined(TBC) && !defined(CLASSIC))
{ "IsBoundAccountWide", &LuaItem::IsBoundAccountWide }, // :IsBoundAccountWide() - Returns true if the item is account bound
#endif
{ "IsBoundByEnchant", &LuaItem::IsBoundByEnchant }, // :IsBoundByEnchant() - Returns true if the item is bound with an enchant
{ "IsNotBoundToPlayer", &LuaItem::IsNotBoundToPlayer }, // :IsNotBoundToPlayer(player) - Returns true if the item is not bound with player
{ "IsLocked", &LuaItem::IsLocked }, // :IsLocked() - Returns true if the item is locked
{ "IsBag", &LuaItem::IsBag }, // :IsBag() - Returns true if the item is a bag
#ifndef CLASSIC
{ "IsCurrencyToken", &LuaItem::IsCurrencyToken }, // :IsCurrencyToken() - Returns true if the item is a currency token
#endif
{ "IsNotEmptyBag", &LuaItem::IsNotEmptyBag }, // :IsNotEmptyBag() - Returns true if the item is not an empty bag
{ "IsBroken", &LuaItem::IsBroken }, // :IsBroken() - Returns true if the item is broken
{ "CanBeTraded", &LuaItem::CanBeTraded }, // :CanBeTraded() - Returns true if the item can be traded
@@ -910,7 +934,9 @@ ElunaRegister<Quest> QuestMethods[] =
// Boolean
{ "HasFlag", &LuaQuest::HasFlag }, // :HasFlag(flag) - Returns true or false if the quest has the specified flag
#ifndef CLASSIC
{ "IsDaily", &LuaQuest::IsDaily }, // :IsDaily() - Returns true or false if the quest is a daily
#endif
{ "IsRepeatable", &LuaQuest::IsRepeatable }, // :IsRepeatable() - Returns true or false if the quest is repeatable
// Setters
@@ -970,7 +996,9 @@ ElunaRegister<Guild> GuildMethods[] =
{ "GetMemberCount", &LuaGuild::GetMemberCount }, // :GetMemberCount() - Returns the amount of players in the guild
// Setters
#ifndef CLASSIC
{ "SetBankTabText", &LuaGuild::SetBankTabText }, // :SetBankTabText(tabId, text)
#endif
{ "SetMemberRank", &LuaGuild::ChangeMemberRank }, // :SetMemberRank(player, newRank) - Sets the player rank in the guild to the new rank
#ifndef CATA
{ "SetLeader", &LuaGuild::SetLeader }, // :SetLeader() - Sets the guild's leader
@@ -985,13 +1013,15 @@ ElunaRegister<Guild> GuildMethods[] =
{ "Disband", &LuaGuild::Disband }, // :Disband() - Disbands the guild
{ "AddMember", &LuaGuild::AddMember }, // :AddMember(player, rank) - adds the player to the guild. Rank is optional
{ "DeleteMember", &LuaGuild::DeleteMember }, // :DeleteMember(player, disbanding, kicked) - Deletes the player from the guild. Disbanding and kicked are optional bools
#ifndef CLASSIC
{ "DepositBankMoney", &LuaGuild::DepositBankMoney }, // :DepositBankMoney(money) - Deposits money into the guild bank
{ "WithdrawBankMoney", &LuaGuild::WithdrawBankMoney }, // :WithdrawBankMoney(money) - Withdraws money from the guild bank
#endif
{ NULL, NULL },
};
#ifndef TBC
#if (!defined(TBC) && !defined(CLASSIC))
ElunaRegister<Vehicle> VehicleMethods[] =
{
// Getters
@@ -1081,11 +1111,15 @@ ElunaRegister<Map> MapMethods[] =
{ "GetHeight", &LuaMap::GetHeight }, // :GetHeight(x, y[, phasemask]) - Returns ground Z coordinate. UNDOCUMENTED
// Booleans
#ifndef CLASSIC
{ "IsArena", &LuaMap::IsArena }, // :IsArena() - Returns the true if the map is an arena, else false UNDOCUMENTED
#endif
{ "IsBattleground", &LuaMap::IsBattleground }, // :IsBattleground() - Returns the true if the map is a battleground, else false UNDOCUMENTED
{ "IsDungeon", &LuaMap::IsDungeon }, // :IsDungeon() - Returns the true if the map is a dungeon , else false UNDOCUMENTED
{ "IsEmpty", &LuaMap::IsEmpty }, // :IsEmpty() - Returns the true if the map is empty, else false UNDOCUMENTED
#ifndef CLASSIC
{ "IsHeroic", &LuaMap::IsHeroic }, // :IsHeroic() - Returns the true if the map is a heroic dungeon, else false UNDOCUMENTED
#endif
{ "IsRaid", &LuaMap::IsRaid }, // :IsRaid() - Returns the true if the map is a raid map, else false UNDOCUMENTED
{ NULL, NULL },
@@ -1128,7 +1162,7 @@ ElunaRegister<AuctionHouseObject> AuctionMethods[] =
template<typename T> const char* ElunaTemplate<T>::tname = NULL;
template<typename T> bool ElunaTemplate<T>::manageMemory = false;
#ifndef TBC
#if (!defined(TBC) && !defined(CLASSIC))
// fix compile error about accessing vehicle destructor
template<> int ElunaTemplate<Vehicle>::gcT(lua_State* L) { return 0; }
#endif
@@ -1176,7 +1210,7 @@ void RegisterFunctions(lua_State* L)
ElunaTemplate<Item>::SetMethods(L, ObjectMethods);
ElunaTemplate<Item>::SetMethods(L, ItemMethods);
#ifndef TBC
#if (!defined(TBC) && !defined(CLASSIC))
ElunaTemplate<Vehicle>::Register(L, "Vehicle");
ElunaTemplate<Vehicle>::SetMethods(L, VehicleMethods);
#endif