set(PUBLIC_INCLUDES ${PUBLIC_INCLUDES} ${CMAKE_MOD_ELUNA_ENGINE_DIR}/LuaEngine ${CMAKE_MOD_ELUNA_ENGINE_DIR}/lualib ) target_include_directories(game-interface INTERFACE ${PUBLIC_INCLUDES}) add_dependencies(game lualib) target_link_libraries(game PUBLIC lualib) if( WIN32 ) if (MSVC) set(MSVC_CONFIGURATION_NAME $(ConfigurationName)/) endif() add_custom_command(TARGET game POST_BUILD COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_BINARY_DIR}/bin/${MSVC_CONFIGURATION_NAME}lua_scripts/extensions/" COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_MOD_ELUNA_ENGINE_DIR}/LuaEngine/extensions" "${CMAKE_BINARY_DIR}/bin/${MSVC_CONFIGURATION_NAME}lua_scripts/extensions/" ) endif() install(DIRECTORY "${CMAKE_MOD_ELUNA_ENGINE_DIR}/LuaEngine/extensions" DESTINATION "${CMAKE_INSTALL_PREFIX}/bin/lua_scripts/")