/* * Copyright (C) 2010 - 2014 Eluna Lua Engine * This program is free software licensed under GPL version 3 * Please see the included DOCS/LICENSE.md for more information */ #ifndef CORPSEMETHODS_H #define CORPSEMETHODS_H namespace LuaCorpse { /** * Returns the [Corpse] Owner GUID. * * @return uint64 ownerGUID */ int GetOwnerGUID(lua_State* L, Corpse* corpse) { #ifndef TRINITY Eluna::Push(L, corpse->GetOwnerGuid()); #else Eluna::Push(L, corpse->GetOwnerGUID()); #endif return 1; } /** * Returns the ghost time of a [Corpse]. * * @return uint32 ghostTime */ int GetGhostTime(lua_State* L, Corpse* corpse) { Eluna::Push(L, uint32(corpse->GetGhostTime())); return 1; } /** * Returns the [CorpseType] of a [Corpse]. * *
     * enum CorpseType
     * {
     *     CORPSE_BONES             = 0,
     *     CORPSE_RESURRECTABLE_PVE = 1,
     *     CORPSE_RESURRECTABLE_PVP = 2
     * };
     * 
* * @return [CorpseType] corpseType */ int GetType(lua_State* L, Corpse* corpse) { Eluna::Push(L, corpse->GetType()); return 1; } /** * Resets the [Corpse] ghost time. * */ int ResetGhostTime(lua_State* /*L*/, Corpse* corpse) { corpse->ResetGhostTime(); return 0; } /** * Saves the [Corpse] to the database. * */ int SaveToDB(lua_State* /*L*/, Corpse* corpse) { corpse->SaveToDB(); return 0; } /** * Deletes the [Corpse] from the world. * */ int DeleteBonesFromWorld(lua_State* /*L*/, Corpse* corpse) { corpse->DeleteBonesFromWorld(); return 0; } }; #endif