Files
mod-ale/ElunaQueryMethods.h
Patman64 bce49b99e2 Add documentation of ElunaQuery and drop GetCString method.
From the Lua user's perspective there was no difference between GetString
and GetCString, so GetCString was dropped to reduce redundancy.
2014-12-21 22:06:45 -05:00

338 lines
9.2 KiB
C++

/*
* Copyright (C) 2010 - 2014 Eluna Lua Engine <http://emudevs.com/>
* This program is free software licensed under GPL version 3
* Please see the included DOCS/LICENSE.md for more information
*/
#ifndef QUERYMETHODS_H
#define QUERYMETHODS_H
#ifndef TRINITY
#define RESULT result
#else
#define RESULT (*result)
#endif
/***
* The result of a database query.
*
* E.g. the return value of [Global:WorldDBQuery].
*/
namespace LuaQuery
{
static void CheckFields(lua_State* L, ElunaQuery* result)
{
if (Eluna::CHECKVAL<uint32>(L, 2) >= RESULT->GetFieldCount())
luaL_argerror(L, 2, "invalid field index");
}
/* BOOLEAN */
/**
* Returns `true` if the specified column of the current row is `NULL`, otherwise `false`.
*
* @param uint32 column
* @return bool isNull
*/
int IsNull(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
{
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
CheckFields(L, result);
#ifndef TRINITY
Eluna::Push(L, RESULT->Fetch()[col].IsNULL());
#else
Eluna::Push(L, RESULT->Fetch()[col].IsNull());
#endif
return 1;
}
/* GETTERS */
/**
* Returns the number of columns in the result set.
*
* @return uint32 columnCount
*/
int GetColumnCount(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
{
Eluna::Push(L, RESULT->GetFieldCount());
return 1;
}
/**
* Returns the number of rows in the result set.
*
* @return uint32 rowCount
*/
int GetRowCount(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
{
if (RESULT->GetRowCount() > (uint32)-1)
Eluna::Push(L, (uint32)-1);
else
Eluna::Push(L, (uint32)(RESULT->GetRowCount()));
return 1;
}
/**
* Returns the data in the specified column of the current row, casted to a boolean.
*
* @param uint32 column
* @return bool data
*/
int GetBool(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
{
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
CheckFields(L, result);
Eluna::Push(L, RESULT->Fetch()[col].GetBool());
return 1;
}
/**
* Returns the data in the specified column of the current row, casted to an unsigned 8-bit integer.
*
* @param uint32 column
* @return uint8 data
*/
int GetUInt8(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
{
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
CheckFields(L, result);
Eluna::Push(L, RESULT->Fetch()[col].GetUInt8());
return 1;
}
/**
* Returns the data in the specified column of the current row, casted to an unsigned 16-bit integer.
*
* @param uint32 column
* @return uint16 data
*/
int GetUInt16(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
{
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
CheckFields(L, result);
Eluna::Push(L, RESULT->Fetch()[col].GetUInt16());
return 1;
}
/**
* Returns the data in the specified column of the current row, casted to an unsigned 32-bit integer.
*
* @param uint32 column
* @return uint32 data
*/
int GetUInt32(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
{
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
CheckFields(L, result);
Eluna::Push(L, RESULT->Fetch()[col].GetUInt32());
return 1;
}
/**
* Returns the data in the specified column of the current row, casted to an unsigned 64-bit integer.
*
* @param uint32 column
* @return uint64 data
*/
int GetUInt64(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
{
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
CheckFields(L, result);
Eluna::Push(L, RESULT->Fetch()[col].GetUInt64());
return 1;
}
/**
* Returns the data in the specified column of the current row, casted to a signed 8-bit integer.
*
* @param uint32 column
* @return int8 data
*/
int GetInt8(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
{
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
CheckFields(L, result);
Eluna::Push(L, RESULT->Fetch()[col].GetInt8());
return 1;
}
/**
* Returns the data in the specified column of the current row, casted to a signed 16-bit integer.
*
* @param uint32 column
* @return int16 data
*/
int GetInt16(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
{
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
CheckFields(L, result);
Eluna::Push(L, RESULT->Fetch()[col].GetInt16());
return 1;
}
/**
* Returns the data in the specified column of the current row, casted to a signed 32-bit integer.
*
* @param uint32 column
* @return int32 data
*/
int GetInt32(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
{
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
CheckFields(L, result);
Eluna::Push(L, RESULT->Fetch()[col].GetInt32());
return 1;
}
/**
* Returns the data in the specified column of the current row, casted to a signed 64-bit integer.
*
* @param uint32 column
* @return int64 data
*/
int GetInt64(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
{
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
CheckFields(L, result);
Eluna::Push(L, RESULT->Fetch()[col].GetInt64());
return 1;
}
/**
* Returns the data in the specified column of the current row, casted to a 32-bit floating point value.
*
* @param uint32 column
* @return float data
*/
int GetFloat(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
{
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
CheckFields(L, result);
Eluna::Push(L, RESULT->Fetch()[col].GetFloat());
return 1;
}
/**
* Returns the data in the specified column of the current row, casted to a 64-bit floating point value.
*
* @param uint32 column
* @return double data
*/
int GetDouble(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
{
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
CheckFields(L, result);
Eluna::Push(L, RESULT->Fetch()[col].GetDouble());
return 1;
}
/**
* Returns the data in the specified column of the current row, casted to a string.
*
* @param uint32 column
* @return string data
*/
int GetString(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
{
uint32 col = Eluna::CHECKVAL<uint32>(L, 2);
CheckFields(L, result);
#ifndef TRINITY
Eluna::Push(L, RESULT->Fetch()[col].GetString());
#else
Eluna::Push(L, RESULT->Fetch()[col].GetCString());
#endif
return 1;
}
/* OTHER */
/**
* Advances the [ElunaQuery] to the next row in the result set.
*
* *Do not* call this immediately after a query, or you'll skip the first row.
*
* Returns `false` if there was no new row, otherwise `true`.
*
* @return bool hadNextRow
*/
int NextRow(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
{
Eluna::Push(L, RESULT->NextRow());
return 1;
}
/**
* Returns a table from the current row where keys are field names and values are the row's values.
*
* All numerical values will be numbers and everything else is returned as a string.
*
* **For example,** the query:
*
* SELECT entry, name FROM creature_template
*
* would result in a table like:
*
* { entry = 123, name = "some creature name" }
*
* To move to next row use [ElunaQuery:NextRow].
*
* @return table rowData : table filled with row columns and data where `T[column] = data`
*/
int GetRow(Eluna* /*E*/, lua_State* L, ElunaQuery* result)
{
lua_newtable(L);
int tbl = lua_gettop(L);
uint32 col = RESULT->GetFieldCount();
Field* row = RESULT->Fetch();
#ifndef TRINITY
const QueryFieldNames& names = RESULT->GetFieldNames();
#endif
for (uint32 i = 0; i < col; ++i)
{
#ifdef TRINITY
Eluna::Push(L, RESULT->GetFieldName(i));
const char* str = row[i].GetCString();
if (row[i].IsNull() || !str)
Eluna::Push(L);
#else
Eluna::Push(L, names[i]);
const char* str = row[i].GetString();
if (row[i].IsNULL() || !str)
Eluna::Push(L);
#endif
else
{
// MYSQL_TYPE_LONGLONG Interpreted as string for lua
switch (row[i].GetType())
{
case MYSQL_TYPE_TINY:
case MYSQL_TYPE_SHORT:
case MYSQL_TYPE_INT24:
case MYSQL_TYPE_LONG:
case MYSQL_TYPE_FLOAT:
case MYSQL_TYPE_DOUBLE:
Eluna::Push(L, strtod(str, NULL));
break;
default:
Eluna::Push(L, str);
break;
}
}
lua_settable(L, tbl);
}
lua_settop(L, tbl);
return 1;
}
};
#undef RESULT
#endif